Note: With 3.5 and the removal of stat sticks, this build loses a pretty big chunk of DPS, replace the Mace in the Build with a decent Dagger in your off-hand. The build is still strong though, just not as facemeltingly awesome as it once was. This fast-moving and highly flexible build offers multiple options
Totem builds are always a welcome treat in Path of Exile. The versatility and tankiness of these little buggers is super useful for new players tackling the end-game map bosses for the first time. This two-handed Anscetral Warchief build is no exception to that rule. Not only will the Totems deal out massive amounts of
Rain of Arrows, combined with a Bear Trap for pinning down bosses, is the primary version of this build, but you can run it with just about any Bow-based skill in Path of Exile with similar success. Blast Rain is a great alternative if you want that. The flexibility of this build is nuts. Even
This melee AoE build is a fair bit different from other MF builds we’ve covered. While it relies on freeze mechanics and elemental damage scaling to wipe out mob packs, it makes use of a specific Unique weapon in pairs to buff DPS enough to take on bosses as well. The Scion class is pretty
This Path of Exile build is both highly flexible and cheap, allowing it to function as a decent League starter, and a viable end-game DPS setup. Although the ES-based defensive setup combined with the Mind Over Matter passive can sometimes be tedious or annoying to new players, it’s not too complex as to be impenetrable.
This build is actually very similar to other Totem builds in Path of Exile. Just run around, keep dropping Totems, and keep your buff Flasks up. It’s extremely potent for DPS, especially when you get the optimal gear later in the game. This monster fires out dozens of arrows with Barrage, all of which stack
Traps and Mines are one of the more under-utilized build categories in Path of Exile, but with 3.3 and the Incursion League, these mechanics underwent a major revamp that made them much more enjoyable and viable. Check out some of our Incursion League coverage to learn more about the modified trap mechanics in POE. The
Magic-Find is a standard build in action RPGs like Path of Exile, so it tends to be a very popular build in every Challenge League. The amount of Currency and Rare/Unique items which can be gained from a dedicated MF character is well-worth the investment. However, I would never run this as a League starter
This build is all about simplicity in every aspect. There are some basic flask management skills, and gear requirements that you need, but that’s it. If you’ve leveled a melee character to end-game before, you’re golden with this build. And even if you’re brand new, you can run this build easily with minimal time investment.
Blade Vortex is a bit of a niche skill with its limited range. But luckily, it’s still really strong in Path of Exile 3.3 thanks to Crit and Elemental Damage scaling. The build also relies on reliable crits for shocks and freezes to slow down incoming DPS. The mechanics are also really simple, just stay
Arc has always been a strong build in Path of Exile, and it’s even better in patch 3.3, with some interesting buffs to various Totem and Aura mechanics. This build can receive major DPS buffs when using the best gear, but that’s pretty expensive, luckily it’s fairly flexible, so it’s possible to run this build
This guide assumes a base level understanding of loot and gameplay mechanics in Path of Exile. Refer to our new player guide to POE and our basic end-game mapping guide for more details on those systems if you need them. A lot of Path of Exile players enjoy the game itself, but tend to hate
Another day, another POE build for Path of Exile 3.3, this time it’s all about a build so good that it can even be run as a Solo Self-Found (SSF) build. Say hello to Dual Vaal Reave. This is a fast-moving, very high clearspeed build that wants to keep Vaal Reave up as much as
Path of Exile is one of those games that defines a genre. As a free-to-play action RPG, it’s the best example of that genre in modern times. Since its initial release, we’ve seen updates upon updates that have given the game a transcendent and evolutionary feel that adds to its general mystique and ultimate allure.
Build Pros Scales well into the end-game Very easy to manage due to simplicity of mechanics Great league starter with budget gear for lower content Build Cons Early game is a bit slow Not very Budget Friendly at end-game with optimal gear Clear speed isn’t the best, so Incursions can be annoying Passive Tree(s) Recommended
This guide builds on a basic understanding of gameplay and league mechanics in Path of Exile. It’s highly recommended to check out both the 3.0 Beginner’s Guide, and the patch 3.2 guide. There’s also a guide to end-game Mapping if you need it. This guide skips over a bunch of the basics and focuses entirely
The 3.3.0 Path of Exile patch, and the associated Incursion League, come out tomorrow. So that means it’s time to start reading through the patch notes. Be warned, these are super long and detailed, mostly because of the dozens of changes to individual skills and interactions in POE’s 3.3 patch. The notes also include a
Path of Exile 3.3 is coming soon, on June 1st, POE players begin their quest to conquer the challenges of the Incursion League and storm the Temple of Atzoatl. With its shifting rooms and time trial-driven structure, this is going to be quite the difficult league. Are you ready? If you need some help picking
Path of Exile 3.3 is getting closer and the mountain of incoming changes just keeps growing. This time we get to see specific changes to a skill that really needed some love. That skill is Elemental Hit. The plans for Elemental Hit are actually pretty complex in terms of what effect they’re likely to have
GGG have announced the next patch for Path of Exile, and its associated Challenge League. Begin your conquest in Incursion League. This new league is all about traveling through time on a hunt for untold secrets and power. I mean, POE has already killed all of its gods and most of its population, so why
Grinding Gear Games have released some more details on the future of Path of Exile. This time, it’s about even more skill revamps in 3.3, as well as some plans for content development that are the result of the 3.2 patch. First up, we have some pretty major changes being discussed for certain attack skills.
We’ve covered some of the in-progress skill revamps for POE already, but GGG have already released another teaser for the upcoming patch. Version 3.3.0 will introduce a new Challenge League, which we’ll be doing an introductory guide on so keep your eyes peeled, as well as a host of new items, art assets and balance
Grinding Gear Games is hard at work on the next patch for Path of Exile, 3.3.0, the major focus this time is on a variety of skill and playstyle revamps that enable new and more powerful class combos. To quote GGG, their main goal was to offer new options for players in terms of main
Path of Exile has a new Mystery Box. Grinding Gear Games have added 38 new micro-transactions to POE with the Sin and Innocence Mystery Box. This new loot box allows players to randomly receive various weapon and armor effects, as well as different effects for movement and skills. The average reward in each box is