Cloud Imperium Games is publishing a big burst of Star Citizen news this weekend, as funding for their game passes $254 million in total. Can I just say that it’s nuts that this game has raised so much cash? To be more precise, at the moment of this writing it’s at $254,019,902. The sheer volume
Another day, more news for Star Citizen fans coming out of CitizenCon 2019 and the deluge of Star Citizen news. This time, we’re back with another fun segment featuring CIG’s pisstake of Jeremy Clarkson, the iconic Top Gear personality, with Jax McCleary. Just like the lighthearted showcasing of other ship makers like Drake, and their
Star Citizen has been pumping out tons of news following this year’s CitizenCon reveals. As part of this blitz of news, we’ve seen the beginning of a full free trial weekend. This was where players could take any ship from a manufacturers line for a spin for 24 hours, combined with discounts on many different ship models.
Star Citizen has been pumping out tons of news following this year’s CitizenCon reveals. As part of this blitz of news, we’ve seen the beginning of a full free trial weekend. This was where players could take any ship from a manufacturers line for a spin for 24 hours, combined with discounts on many different
Today Star Citizen developer Cloud Imperium Games opened the gates of the 2949 Intergalactic Aerospace Expo, otherwise known as CitizenCon. With a new in-universe trailer, CIG gives players access to the full arsenal of one of the in-game ship builders. In this case, it’s Anvil Aerospace. The trailer stars a rather tongue-in-cheek reference to a
As part of CitizenCon 2949 (AKA CitizenCon 2019) Cloud Imperium Games has revealed their next iteration of ground warfare and FPS mechanics coming in Star Citizen. It’s called Theaters of War, and it involves creating massive conflicts over a large battlefield. The new mode is an addon to the existing framework of Star Marine, meaning
Ahead of CitizenCon 2019, Cloud Imperium Games and their various teams are scrambling to get things ready for the massive fan convention. Star Citizen fans are hyped up, and eager for any news about upcoming reveals. One of several promotional elements was that new ships were coming. Now that the event has properly begun, the
Star Citizen has revealed that the development team is kicking off another free trial weekened for this week. This will give all new and returning players a chance to try out every single ship currently flyable in the game. There’s dozens of ships to test fly, and a new set will be available each day.
Cloud Imperium has good news for those fans who have been keeping up with their major space sim, Star Citizen. The game has a free trial period ongoing where new people can hop into the game and test out the basic features completely free of charge. The long-running space MMO is looking to usurp EVE
Cloud Imperium has released Star Citizen 3.7 to all backers, bringing an entirely new set of features and improvements to the game. The developer has included a ton of content, expanding pretty much every area of the game.
Cloud Imperium Games has just pushed the newest major patch for Star Citizen out into the wild and into backers, bringing some integral and highly-requested features into the space MMO. The big focus for this update is on law and order, or more specifically, the law enforcement mechanisms that the universe of the game will
Another week has ended and we’re heading into the weekend, and that means that CIG is back with another series of updates on development for their space-based MMO, Star Citizen. In this newest segment, the focus is put pretty squarely on space stations and the details that make up these orbital cities. After all, a
The newest Star Citizen video is out from developer Cloud Imperium Games, offering a look behind-the-scenes at ongoing development of the spacefaring MMO. A previous entry took a look at the ongoing progress creating ships sourced from Origin Jumpwoks in-universe, like the 300i. Now on this edition of Inside Star Citizen, CIG is showing off
Cloud Imperium Games has been hard at work on Star Citizen. And even though some fans are skeptical about the pace of progress on the ambitious space MMO, there still remains plenty of support behind the project. And because the developers love making videos almost as much as they love making the game itself, we’ve
The newest Star Citizen video is out now, bringing to light the ongoing development of Star Citizen, and things are starting to look very interesting indeed. The new video showcases a lot of the new flight model that came in the 3.5 alpha, as well as a ton of other interesting gameplay bits. Gamers and
It’s that time of the week again, for another video in the Around the Verse series, this time it’s the final update segment for the 3.4 patch to Star Citizen. Eric Kieron Davis and Sean Tracy are back again this week to take fans through all of the news about Star Citizen, so let’s get
Cloud Imperium Games has really been crushing it in terms of promoting and developing Star Citizen these past few months. The weekly Around the Verse updates have been great for boosting awareness and letting fans know exactly what the various teams behind this ambitious project have been working on. Now, Star Citizen is prepping it’s
Star Citizen is back again this week with another Around the Verse collection of segments, this time led by Eric Kieron Davis and David Haddock. Let’s blast off shall we? The video package opens with updates regarding new weaponry and planetary environments. The developers are busy working on new planetary mappings, this time involving cave
It looks like the folks over at Cloud Imperium Games may have been a little eager, because the weekly progress report on Star Citizen is already out. Josh Herman and Eric Kieron Davis back this week to take us through all of the progress CIG and crew have made on this ambitious project. It’s a
Eric Kieron Davis and Josh Herman are back once again this week with a new update and some news segments about the ambitious sci-fi MMO, Star Citizen. In terms of gameplay-related updates, the Star Citizen teams are hard at work creating new NPCs and the associated code to make these characters feel alive, as well
We’re back this fine Friday with another edition of Around The Verse, the weekly update on Star Citizen which showcases what the developers over at CIG have been up to this past week. This time the segments are hosted by Technical Director of Content Sean Tracy and Character Creative Director Josh Herman. The big focus
We’re back again with another video update for Star Citizen this week. This time LA Studio Director Eric Kieron Davis and Technical Director of Content Sean Tracy host a series titled “The Sound and the Fury”. Judging by the name, the segments this week put a laser focus on sound design, which proves to be
Character Art Director Josh Herman and LA Studio Director Eric Kieron Davis are back again to take Star Citizen fans through the weekly progress updates over at CIG. We’re back this time around with mode news on ships, as well as ongoing progress on the finishing process for AirCorp assets in-game. This means more polish
It’s that time of week again, we’ve got another Around the Verse segment for Star Citizen, this time the segments are hosted by Animation Director Steve Bender and Technical Director of Content Sean Tracy. The video package kicks off with another highlight of a community event. The most recent event was a space battle put