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Diablo 2 Resurrected 2.3 adds difficulty scaling and faster casting

Diablo 2 Resurrected

Diablo 2 Resurrected 2.3 is coming next month, and it’s bringing a bunch of stuff to all versions of the game. There are a bunch of major revamps that assuage player complaints. The game is also getting bug fixes. But the real bulk of the patch is the new features being added. There are two major items of note.

So here’s what Diablo 2 Resurrected 2.3 includes, and it’s a big change. The biggest change is a full implementation of offline difficulty scaling for console and PC players. There are also some minor UI changes planned.

Diablo 2 Resurrected 2.3 on console also finally get a quickbar of sorts. This is something that PC players have been used to for some time. Turning the option on will show an additional bar above the standard HUD at the bottom of the screen. This is just the first big change, as there’s something bigger for the elite demon hunters. Adding this in will allow players to better manage complex builds by giving them better access to skills. When in the settings, turn on the “Quick Cast Skills” option to access the bar. It’s tuned to work with both PC and consoles. You can map up to 16 skills to the extra bar.

This will allow the game to automatically adjust the HP and damage of enemies offline to take on tougher builds. This has the effect of boosting loot to some degree, and can be pretty hard if you’re not prepared. The scaling applies from a rating of 1 to 8. The maximum of 8 implies that the enemies are so tough, it would take 8 players to take them down. It’s the ultimate challenge.

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Solo offline players will be able to apply difficulty scaling, in the same way that online PC players can. The feature can be toggled via the settings. Go to the “Game Settings” tab, then “Offline,” and adjust the “Offline Difficulty Scaling” slider.

A few more improvements to the game’s visual effects are also included. The game already looks great, but there’s some new things being added as well. DLSS compatible Nvidia cards now have DLSS support, making the textures and effects look much sharper. Other visual improvements include an indicator for muted/ignored players, as well as a more clear username and level marker when playing online.

Along with all of that, there are some bugs getting squashed.

If you’re a new player, you might want to check out our other guides. If you’re making gear, knowing how to socket items can really be a huge help here. We have a full guide on Runewords in D2R if you want, it can be a huge help. The D2R system requirements have also been revealed. Not that you would need to check, but it can’t hurt to be sure. There are plenty of other things to learn about in this reimagined game. The Shrines seem to be confusing some players, for example. There’s also mercs in this game too, and they’re much better this time.

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