General Gaming News

Private Division publishing new games by Moon Studios, League of Geeks, and Roll7

Ori and the Will of the Wisps

Moon Studios, League of Geeks, and Roll7 are all three very different studios with very different games in the works. Although, they do share one element in common. All of the new games will be published by Private Division.

Moon Studios, developer of Ori and the Blind Forest and Ori and the Will of the Wisps, is working on something very new and very different compared to their previous work. The company is happy to have done what they’ve done, but they’re ready to move on. “Developing the Ori series over the last decade has been a fantastic experience for our team, and we’re thrilled to now be aiming our sights even higher with a new action RPG,” said Thomas Mahler and Gennadiy Korol, co-founders of Moon Studios.

The style of work and development that Moon Studios has engendered into their process will be carried forward in the new game they’re working on. “We attribute our success to the ‘iterative polish’ process we use at Moon Studios, and we’re continuing that style of development to create a new game that rises above anything we’ve created thus far.”

League of Geeks is a company known for Armello, a blend of RPG and card game mechanics that take a very cartoony style and applies it to a refreshing take on the genre dominated by big names in tabletop gaming. The studio is based in Melbourne and has since begun working on something new. Speaking about their new games, the company says that their new IP which will be “beyond anything we’ve developed before.”

Roll7, which has made the OlliOlli series, Not a Hero, and Laser League, has something new coming too. Again, this title involves a pretty big departure from what we know of their previous work.

The company is working on something new that will be called a  “flow state” game. The idea sounds very unique and I can’t wait to see more. and Roll 7 sound excited about it too saying,  “Our titles resonate with players because we strive for super solid game feel, highly refined gameplay, and simple but highly masterable mechanics,” said John Ribbins, chief creative officer at Roll7. “We’re really excited to be working with Private Division on our next title and we can’t wait for players to get their hands on it. We’re raising the bar on our creativity and the scope of our ambition to make this next project our best thing yet.”

Source: Gematsu

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