Microsoft Flight Simulator is increasing realism and adding mod support as well as accessibility options
The team behind Microsoft Flight Simulator has announced that the ongoing project will be shifting gear a bit, but in a good way. Following the festival of hype and memes that was E3 2019, Microsoft is becoming more and more committed to being a community-oriented company when it comes to games. A big part of that is giving the fans what they want, which is exactly what the company plans to do with Microsoft Flight Simulator.
There are two major pillars that the company will lean on to achieve this goal. One is mod support. Modding and DLC has always been a huge part of the draw for flight sims. As well as a potential revenue source for developers looking to put people to work making hyper-realistic models of common aircraft. Microsoft Flight Simulator will push this harder than the franchise has in the past. The game is still fairly early in development, but Microsoft want to make it clear that this will be built with player desires at the forefront.
Microsoft plans to fully support third-party and community content creation, for one thing.
Maintaining a collaborative relationship with the community starts with transparency and clearly communicated expectations. Early August is our current timeline for kicking off the communication of the development roadmap. We will continue to add clarity to this timeline throughout the summer. If you’d like the latest updates, please make sure to sign up for the Insider Program.
Accessibility is important to us. Whatever your abilities are, if you want to fly, we are going to do whatever we can to make that happen. Yoke and pedals, mouse and keyboard, controller, etc. No pilot should be left behind.
If you want a closer look at the game, take a gander at the trailer down below.You can also bookmark the official site to get more news in the future.
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