After delaying the feature a few months back, developers Psyonix and Sony have finally managed to implement full cross-platform play for Rocket League. This now marks the second game to join Sony’s all-new cross-platform beta program. Said program grants game developers the tools and infrastructure needed to allow Xbox, Playstation and PC gamers to play together regardless of platform. The first ever game to receive this feature on the current gen was Fortnite.
The cross-platform capability was originally planned to drop in 2018, but cross-platform play was delayed while technical aspects were nailed down.
Sony announced the launch of the feature on the Playstation blog this morning, where Psyonix Vice President of Marketing Jeremy Dunham announced that the feature is now enabled in-game and that players on PlayStation 4, Xbox One, PC, and Nintendo Switch owners have full capability to game together. There’s only some basic additional setup required, and no additional fees are required.
Cross-platform play is enabled by default, but heading to the “Gameplay” tab under “Options” will reveal a Cross-Platform option which can be toggled.
Rocket League currently only supports custom matches, with full party matchmaking support coming later in 2019, according to Psyonix. Random matchmaking also supports cross-platform apparently, but only as a solo player.
Hopefully this marks the beginning of a new era for console publishers and allowing more cross-platform titles. Because if you’re going to have to pay extra for multiplayer functionality, you should at least get the largest pool of players possible. And at least we know the technical backend is there to support these features, as in September 2017, Epic Games accidentally enabled cross platform-play between PlayStation and Xbox for a few hours.
Rocket League is available on PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam. So jump in and get some games in when you get the chance.
Source: Playstation Blog