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Rocket League’s anticipated RocketID delayed to 2019

Rocket League

Psynoix announced a massive delay to the RocketID system in their competitive racing sports title Rocket League. The delay was announced this past week via the official website for the game. The update was originally planned to bring cross-platform play to the game before the end of 2018, that is no longer the plan.

To quote Psyonix:

Before diving into what’s next, we have an update on RocketID, a feature that many of you are really excited for. While our goal was to release RocketID before the end of 2018, we’ve made the difficult decision to push its release into early 2019. The good news is that with Sony’s recent announcements regarding full cross-platform functionality, we can now make additional changes to prepare RocketID for ALL platforms should we receive permission to do so! We’re working incredibly hard to ensure that it’s as intuitive, stable, and polished as possible, before releasing it to the world. We know the wait has been frustrating for many of you who are eager for this feature, and we thank you for your patience as we continue to work on cross-platform support.

Currently, the game on various platforms can play together, but depending on platform, they may not combined with other player groups. Switch, Xbox One and PC users are bundled together into random matchmaking and private matches. PC and PS4 can match together, but not with other groups like those on PC. RocketID will bridge the gaps and allow all Rocket League players to party together.

In other Rocket League news, the Ultimate Edition of the game was recently released. There is a new update for Rocket League due to arrive in early December. That update will bring 4K functionality, 60fps, and HDR. This will also enable Xbox One X support. The Haunted Hallows event also recently went live in Rocket League. There’s also the Frosty Fest 2018 which will kick off in December as well.

Rocket League is available now on PC, PS4, Xbox One, and Nintendo Switch.

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