Even though Ubisoft has released a healthy financial report this week, there’s still some bad news for fans. Ubisoft’s total annual sales were up 18.6% to €1,731.9 million beating their target of d €1,640.0 million. But it’s not all rainbows for the team behind Skull and Bones. Skull and Bones looks like the perfect pirate
Activision have finally held their long-awaited livestream for Call of Duty Black Ops 4 which showed what’s in store for this latest game in the series which is due for release this October. The first major change is that franchise seems to be dumping some of the exosuit-powered nonsense from Call of Duty: Advanced Warfare.
The official beginning of Summer is only a few months away, and gaming services are gearing up for the typical rush of sales and new releases. We know that the Steam Summer Sale is landing next month, and now Humble Bundle has started their own palooza of deals and bundles. Check out the Humble Bundle
INSOMNIA: The Ark is an atmospheric single-player/co-op RPG set in a “living” dieselpunk sandbox with real-time tactical gameplay. Here’s a quote from Anatoly Nekrasov, CEO and Lead Developer of Studio Mono: It’s our first project, our beloved child. We’ve been developing INSOMNIA for nine years, and finally, we’re almost there! We’re delighted to present the game to our
Creative Assembly has announced the next bit of Total War: Warhammer 2 DLC called Queen & The Crone. The new DLC focuses on The Hag-Queen, Crone Hellebron, who will lead the Dark Elves in their conquest of the realm. This piece of DLC is the first of a new batch of Legendary Lords packs released.
STALKER 2 was originally revealed back in 2010, but it didn’t get very far before the game studio closed in 2012, that closure lead to the end of development on the game. It seems that since GSC Game World reappeared in 2014, they’ve been slowly working on recreating the game they originally failed to complete.
Developer Lab Zero and publisher 505 Games have been hard at work on their hybrid platformer RPG Indivisible. The game originally came about via a KickStarter campaign in 2015. And despite the hard work they’ve done, there’s some bad news for people following the project. The title was originally poised to release sometime this year,