Skull & Bones has been delayed so many times that many people looking forward to it question whether it will ever come out. The last time we heard good news about the game was at E3 2018 when the most recent trailer for the game was released. Those trailers showed off ship combat and customization, but even this news wasn’t all positive. The trailer came after the game was delayed prior to that year’s E3.
Next year at E3 2019, the game was a complete no-show and had no news other than another delay. And then, a few months ago, the game was delayed a third time. This time looked to be indefinite as well, as Ubisoft had nothing more to say about when the game would actually be finished.
Sources told VGC that developer Ubisoft Singapore, who has been working on the game for some time, has been struggling financially. According to Jason Schreier, the game is seemingly stuck in limbo, and the game looks to have been quietly in the works for most of the year. According to a report from Video Game Chronicle, the game has been rebooted internally.
The reboot pushes Skull & Bones into a more open-world formula. The formula looks to follow the likes of The Division, with a more fleshed-out world featuring quests, characters, and storylines that change according to the actions of the player base. One source also pointed out that Fortnite’s “live storytelling” has been a major influence in how Ubisoft plans to approach updates and new content.
As to what that all means in detail, it’s not really known. The reveal of this news is still pretty tight-lipped overall.
Assassin’s Creed: Valhalla, Far Cry 6, and Watch Dogs: Legion are the biggest AAA releases from Ubisoft in 2020, and it looks like despite the reboot, Skull & Bones has little chance of coming around in 2020.