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Skull & Bones has been delayed, no show at E3 2019

Skull and Bones Delayed

The ambitious and incredibly appealing pirate title that is Skull & Bones has apparently run aground. Skull & Bones was billed by developer and publisher Ubisoft as the spiritual continuation of the incredible open-world piracy fun that was Assassin’s Creed IV: Black Flag.

Set during the so-called Golden Age of Piracy of the mid 17th century to the early 18th century, this game looked set to capture the feeling of chaos and freedom that so many gamers, fiction fans and fun-seekers have fallen in love with. The age of William ‘Captain’ Kidd, ‘Calico’ Jack Rackham, Bartholomew Roberts and the fearsome Blackbeard looked quite well done in what gameplay footage we’ve seen, but it appears that Skull & Bones has hit a patch of rough sailing.

The piracy sim has apparently been delayed by the team, citing general issues with development and the quality of the gameplay. The game no longer has a listed release date, but the team has promised to keep fans reprised of the information surrounding the game. As of now, the game will also no longer be appearing at E3 2019 next month.

This development has been a running fear among those eagerly awaiting more news about the game since June of last year when Ubisoft delayed the game the first time. Yes, this game has already been pushed back once before. This was around the same time when we first saw footage of the game in the Hunting Grounds trailer at E3 2018.

The game is supposed to have deep character and ship customization as part of the expansive and persistent multiplayer features, including co-op and solo options, but it’s looking increasingly like this game may never release. Although if it does, it probably won’t be until at least 2020 now. The game’s creative director, Justin Farren, left in 2018. So it’s pretty safe to say that development is very troubled, and that we may never see the game. And if we do finally see more of it, I wouldn’t be surprised if it’s vastly different to what we were originally promised, although I hope I’m wrong.

There is some good news at least. The platforms slated for release remain the same, as the game is supposed to debut for the PS4, Xbox One and PC.

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