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Nvidia GeForce 441.41 drivers released, includes Game Ready for Halo: Reach

Nvidia GPU

We’re back again with more updates from Nvidia. Team green has been pushing out a lot of products these last few months to offer improved GPU performance for a ton of new games. And now PC gamers are getting one more series of Game Ready Drivers for a new release. This time, the newest set of Game Ready Drivers supports a new port of an old classic, Halo: Reach.

Halo: Reach is coming soon, and 343 Industries is hopeful that fans will enjoy the port of the classic console story on PC when it launches on December 3rd. The developer has been conducting test flights for a while now, which have been met with generally positive reception.

There are also some other game-specific fixes packed in. Red Dead Redemption 2, Forza Horizon 4 and Shadow of the Tomb Raider are all getting some performance fixes with these drivers. Red Dead Redemption 2 also just put out another crash-fixing patch today, so you will want both that patch and these new Nvidia files if you’re on such a GPU.

Nvidia’s new 441.41 WHQL driver package includes other optimizations as well. Nvidia improved compatibility with the new Image Sharpening tech built into their products. With this new version, support has been expanded from certain DirectX titles, all the way into a range of OpenGL and Vulkan games. More modern titles using these other graphical APIs will now deliver crisper and more refined images on Nvidia GPUs. To enable Image Sharpening, open NVIDIA Control Panel and select Manage 3D Settings -> Image Sharpening.

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Those interested can download this new driver from here. Below you can also find the full patch notes.

NVIDIA GeForce Game Ready 441.41 WHQL Driver Patch Notes

Game Ready for Halo: Reach

The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Halo: Reach. In addition, this release also provides optimal support for the Quake II RTX v1.2
update which provides exciting quality enhancements for ray tracing and textures.

Image Sharpening Support for Vulkan and OpenGL

Last month, we introduced a new NVIDIA Control Panel Image Sharpening feature that enables GeForce gamers to improve clarity and sharpness in DirectX titles, and to easily upscale and sharpen. With this new Game Ready Driver, this feature is also now available for OpenGL and Vulkan games.

Fixed Issues

  • [SLI][Red Dead Redemption 2][Vulkan]: The benchmark may crash while running in Vulkan mode with SLI enabled and using Ultra graphics settings.
  • [Red Dead Redemption 2][Vulkan]: Stalling occurs on some systems with 4-core and 6-core CPUs.
  • [Shadow of the Tomb Raider]: The game may crash when launched in DirectX 12 mode.
  • [Forza Horizon 4]: “Low streaming bandwidth” error may occur after extended gameplay.
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