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Full patch notes for Synthesis League released

Path of Exile 3.6 Synthesis League

The patch notes have just been dropped for Path of Exile 3.6 by Grinding Gear Games, and the changes in store for the best ARPG out there are massive, and have the potential for a serious shakeup of the meta-game.

And true to form, the POE community is freaking out over the nerfs and buffs to almost every skill in the game. Some big standout changes for me, and what may have affected my personal league starter choice, are some of the skills which got massive buffs. Cleave now hits twice as many targets, and Discharge and Shock Nova now deal much more damage. But that’s just the tip of the iceberg in Synthesis League. On the other side, Blade Vortex and Glacial Cascade were handed nerfs. Of course that’s just a few examples, and if you’re planning on running a certain starter, make sure to check the patch notes for changes to said skill. Dozens of skills got their mana costs reduced as part of the selfcasting rework. The simple overview of this is, that Path of Exile 3.6 just handed out huge buffs to builds that cast their skills manually.

The Passive Tree gets huge reworks in 3.6, with a major focus on Spell Damage and related areas. A ton of new clusters have been added across multiple classes granting new defensive layers and a lot more survivability to more squishy classes. Some existing Passives have either been replace or reworked. There’s a ton here, go check it out.

On the item side of things, there’s some pretty good changes, and some that are sure to upset players.

Enchantments (such as those found from the Labyrinth) now have their own mod slot on items. They no longer use the Implicit mod slot. Certain item basetypes, like Bone Helmets for minions, have been nerfed. Legacy rolls will now be much more powerful on these items. The Attack Speed mod on Tombfist has been removed, that one is something anyone could have seen coming though, as those things were stupid powerful.

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Other gameplay changes have been made as well. Like vendors getting refreshed inventories to align with all the new skill gems, and making it much easier to apply effective curses bosses. Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others. The Atlas has been reworked, and Atlas Objectives are now more common. That’s just the beginning though, be sure to read the patch notes in full to see what’s going on in the new expansion for POE.

If you want to see a quick rundown of all the skill and passive changes, YouTuber ZiggyD has just the video for you, check that out below.

If you need help picking a starter, we’ve compiled a huge list of starter build ideas for Synthesis League.

If you want to see more of the changes coming in Path of Exile 3.6, head over and check out our other coverage of skill changes, new hideouts and more.

Path of Exile 3.6 will launch on March 8th for PC and Xbox One. The PS4 version of POE is due to launch sometime in March.

Source: POE Site

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