Weedcraft Inc, the socially-aware drug dealing simulation from Devolver Digital and Vile Monarch, is a good game. I liked it for what it was, basically a slightly more complex clicker game, when we reviewed it. When it was first announced, I was a little skeptical of the way the whole thing would turn out. At first it seemed like it would devolve into a cringe-inducing “woah, hey weed bro” game that was very much lacking in self-awareness, and Vile Monarch new exactly what they were doing. Weedcraft Inc mixes in just enough serious social commentary and satire to make the story feel grounded but fun. So if you’re in the mood for a bit of basic clicker fun that just happens to talk a lot about weed, this is your game.
The base game offers a couple different campaigns, each with their own starting point and story progression, as you work your way up from a street-level dealer. The stories are fun and easy to follow, and the difficulty ratchets up as you start having to manage staff and deal with competition. Eventually the game sort of plays itself once you reach a certain level. But if you want to get right to the growing and selling, without worrying about money management or story, the new Freedom Update has the connect.
The Freedom Update to Weedcraft Inc is all about letting you go your own way. You can pick from any of the three starting cities and play them in a new sandbox mode. All strains are unlocked, along with all of the staff and customer types. Basically, you can start with any operational setup you want in this mode.
The other major feature of Weedcraft‘s Freedom Update is the Chill Mode. This strain of gameplay is designed for a much slower gameplay experience, for very casual players. The developer didn’t reveal too much detail though, so all we can really say is that it’s basically a very easy difficulty mode.
As part of this new update, titled the Freedom Update, we’re also getting some new music tracks. There are also a batch of new character portraits, some of which are based on popular streamers. And yes, there’s bug fixes in here too.