Immortals Fenyx Rising is one of Ubisoft’s new games, and it’s kind of a weird one. The adventure is steeped in tons of mythological figures and gods, and has plenty of things to fool around with. As players are rushing to complete the game there also may be some players that find the game a bit too tough.
You can change the difficulty setting in Immortals Fenyx Rising by going to the Options menu and change the Difficulty level under the Gameplay tab. You will need to reload the game and get back into the world to get the effect applied. Here are all the difficulty ranks in the game, along with the impacts they have on the game. The options to pick from are Story, Easy, Normal, and Hard, and all have a lot of different changes to be made. The game will alter enemy difficulty, as well as fall damage and stamina regen.
On higher difficulties, the game will not allow you to regen your health and stamina as much. Though the game will also be throwing stronger enemies at you with more health. There’s even a chance to face tougher puzzles with more fall damage as well.
Story
- Enemy Difficulty – Feeble
- Health Regeneration – Full regeneration
- Stamina Regeneration – Significantly increased in conflict
- Fall Damage- None- slow fall while gliding
- Myth Challenge Assistance – Heavy assistance. Heavily increased timers.
Easy
- Enemy Difficulty – Weak
- Health Regeneration – Only current chunk
- Stamina Regeneration – Slightly increased in conflict
- Fall Damage- Halved- slow fall while gliding
- Myth Challenge Assistance – Some assistance. Slightly increased timers.
Normal
- Enemy Difficulty – Default
- Health Regeneration – Only current chunk
- Stamina Regeneration – Default
- Fall Damage- Default- slow fall while gliding
- Myth Challenge Assistance – No assistance. Default timers.
Hard
- Enemy Difficulty – Tough
- Health Regeneration – Only current chunk.
- Stamina Regeneration – Default
- Fall Damage- Default
- Myth Challenge Assistance – No assistance. Slightly reduced timers.
Nightmare
- Enemy Difficulty – Deadly
- Health Regeneration – None
- Stamina Regeneration – Default
- Fall Damage- Default
- Myth Challenge Assistance – No assistance. Heavily reduced timers.