Xbox Series X HDR and quick-resume will be a part of the library for all games, including those that are backward-compatible. “Not only should gamers be able to play all of these games from the past, but they should play better than ever before,” Jason Ronald, a member of the Xbox Series X team, wrote in a post over on Xbox Wire. The company also explained how the new SSD and other hardware improvements will work to improve the experience in games.
“Resurrecting titles from history often presents a complex mix of technical and licensing challenges, but the team is committed to doing everything we can to continue to preserve our collective gaming legacy,” Ronald wrote. And these challenges are being confronted head-on with the inclusion of Xbox Series X HDR and quick-resume, among other elements.
Games will see “significant reductions in in-game load times.” This means that the console slowdowns that plague many users will be much less noticeable. Based on tech demos that the company has shared, it will be common across all titles. In addition, an “innovative HDR reconstruction technique” will improve graphical and lighting quality in many games. This will even implement a form of HDR for games that did not originally have it.
Check out the loading times and quick-resume demos below.
But that’s not all, as Microsoft is adding other features, like quick-resume.
Microsoft has also been quoted as saying that “Yes. Suspended games are saved in cache and are almost instantly accessible after console reboots and system updates,” which means that quick-resume for backward-compatible games is coming too.
This feature allows gamers to take multiple titles and place them in-memory, allowing for them to be quickly booted back up when pushed into the background. Players will notice that at least three titles can be placed in this state on the Xbox Series X.