Star Citizen

Star Citizen 2.1.2 patch notes released – New Players play free for the next week

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Cloud Imperium has just released the Star Citizen 2.1.2 alpha and are giving everyone the chance to tray it out for the next week. Even with the recent announcement of the folding of previously standalone Star Marine directly into the PU of Star Citizen; there is still quite a bit to look forward to, and to answer that question swimming in your head FPS combat will still be a part of the Persistent Universe.

The process of modular development is likely to blame partially for the decision to simplify Star Marine. The process of shopping development around to multiple places lead to a lot of problems even despite the $100 Million in funding that should have allowed CIG to pick any developer they wanted. But that’s a discussion that deserves it’s own post.

The patch notes  for this update are shorter than we are used to but are as follows:

Arena Commander Module:

Fixes:

Gameplay

  • Fixed an issue where destroying the turret of a ship would render it unable to be targeted by other players.

User Interface

  • Fixed an issue where a ships HUD could be (accidentally) interacted with outside of free-mouse or HUDinteraction mode.

Persistent Universe:

Fixes:

Environment

  • Made several changes to potentially resolve the extreme audio corruption that could be experienced during extended gameplay sessions.

Now that the patch has been deployed anyone can try the game out now for free. This Free Fly access will be open for the next week and gives access to the small persistent universe, Arena Commander and the Social module. A new account can be created on this page.

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