Resident Evil 3 Remake will bring some new options to the table that enable some interesting new stuff to the core experience of the franchise. In particular, we’ve got some new details on how the whole game is changing thanks to improvements to the core gameplay. In an interview with Game Informer, producer Peter Fabiano told gamers that the various gameplay styles will be altered in the remake to make alternate weapon choices and progression more viable.
Specifically, Fabiano described the knife as “inexhaustible,” making it so that the iconic but often under-utilized melee weapon would be much more viable in this game compared to the original. The Knife in some RE games, like Code Veronica, is actually incredibly useful in many encounters, but in many games, it’s all but completely useless.
“We’re dealing with survival horror and everything is exhaustible,” he explained. “So if you did run out of everything, what would you have? The knife. The director always wanted to make it so that you at least have your trusty knife. That’s always something you can rely on.”
Speaking in more detail, Fabiano also brought up various points about the future of the franchise and how Resident Evil 3 Remake will impact the future choices that Capcom makes with the games and their style. With the knife-only runs just being the tip of the iceberg. The other changes like the inclusion of new paths within the levels will add some new layers to playthroughs. This should help shake up the knowledge that has been engrained in the fanbase thanks to the optimal playstyles of speedrunning.
Resident Evil 3 Remake comes to the PlayStation 4 on April 3.