Stellaris Apocalypse DLC announced with planet-killer weapon
If you’ve fantasized about becoming The First Order and using Starkiller base to obliterate some Xenos scum, now is your chance with Stellaris’ newest DLC. The new Apocalypse DLC will add a variety of new features including a new class of Titan ships and the new Colossus planet-killer weapon platform.
Paradox will also be adding the ability to destroy entire enemy planets with new military options, new civic paths, Space Marauders, and new challenges. As well as the planet-destroying weaponry in this expansion, the main game will also be getting some free updates too.
Stellaris Apocalypse Features
- That’s No Moon, neither is That One, That One Might be a Moon, Wait, No: Keep the local systems in line with fear of the new “Colossus” planet-killer weapon – a technological terror that eliminates entire worlds from the universe.
- All Your Base Are Belong to You: New enormous “Titan” capital ships can lead your fleets to conquest, offering tremendous bonuses to the vessels under their command. Meanwhile, fortify key systems with massive orbital installations and secure your homeworld as an impenetrable bastion among the stars.
- Pirates of the Constellation: Watch out for Marauders – space nomads who raid settled empires and carve out their lives on the fringe of civilization. Hire them as mercenaries in your own conflicts, but take care that they don’t unify and trigger a new late-game crisis!
- Some Non-Violent Features: New Ascension Perks and Civics are added in the expansion, along with new Unity Ambitions that provide new ways to spend Unity and customize your development.
Check out the teaser trailer:
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