Capcom had a lot to say about Devil May Cry 5 this week, so let’s dig in.
Capcom is making this new game explicitly to appeal to fans. But they’re not skimping on the effort. The company plans to use a new engine, the same one powering the Resident Evil 2 Remake, to bring the visuals and performance into the next-gen. The team learned a lot from working with Ninja Theory on previous games, and plans to bring a lot of that experience forward into the new title.
According to Capcom, Devil May Cry 5 will be the most-visually impressive game in the series so far. The team is working hard to ensure that the updated visuals, while a departure from the hyper-stylized trappings of past games, will still entice players with hyper-realistic facial modeling and animations. The game will also put a higher focus on performance, aiming for a consistent 60 FPS. The dazzling acrobatic stylings of Dante and pals will still be there for fans to enjoy though.
Speaking about progress on the visual front with Devil May Cry 5, producer Matt Walker had this to say:
The most obvious thing you’ll notice upon first glance is the rendering – RE Engine saw our first commercialised implementation of a Physically Based Rendering (PBR) pipeline.
On top of that, DMC5 represents the first time that we’ve implemented ‘blend shapes’ in our engine, which we’ve used to full effect with brand new facial rigs. This means that you’re going to see the best facial animation in DMC5 that Capcom has ever produced, and I personally think it really accentuates the one-liners DMC is known for.
It terms of gameplay thought, DMC 5 will borrow elements from previous games, while updating and streamlining them along the way. Improving the animation backend will allow players to enjoy a much more dynamic gameplay experience by having actions taken in-game be much more responsive, while maintaining a fluid action sequence. So players can expect instantly responsive controls and the same over-the-top action that the series is known for.
And in case you’re wondering, Dante will be back, we just don’t know exactly what he’ll be doing, here’s Matt Walker again:
Unfortunately we can’t reveal too much about Dante yet, but I’m confident that you’ll be happy with how he turns out in DMC5. His hair may be impractical for motorcycle riding in that particular scene, but he might just wise up and do something to make that motorcycle riding more manageable.
All in all, it sounds pretty exciting.
Devil May Cry 5 is currently scheduled to release in window of spring 2019 for PC, PlayStation 4, and Xbox One.