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How To Respec In Baldur’s Gate 3

How To Respec In Baldur’s Gate 3

Baldur’s Gate 3 is here, and it’s a grand old time. Things in the Sword Coast are a mess, and it’s up to your heroic band of weirdos to put things right. As part of your adventures, you’re going to encounter a lot more bizarre and evil characters. At one point, you’re even going to run upon a lich. But don’t worry, he’s pretty helpful if you approach him in the right way. This particular undead even lets you respec In Baldur’s Gate 3. Keep reading to learn everything you need to know.

How To Respec In Baldur’s Gate 3

In Baldur’s Gate 3, you will be able to Respec your characters as many times as you want, as long as they have the required gold and have already added the right NPC to the camp. A respec In Baldur’s Gate 3 costs just 100 Gold, so it’s very easy to handle that if you need to redo your character. Keep in mind that doing this will completely erase your previous build, so any items that depended on previous feats or proficiencies may not longer work.

Withers is the key. He not only offers you a very cheap option to respec In Baldur’s Gate 3, but he can also revive dead party members for a price. And on top of all that, he can recruit NPC mercenaries onto your team if you lost too many party members and need to temporarily fill a spot.

How to unlock Withers

Withers can be found in the Sarcophagus in the deepest part of the Dank Crypt. There are several battles you’ll need to fight, and some traps and puzzles you must overcome to reach this area.

Withers is a unique undead NPC found in the temple ruins near the Grove. You will be able to reach it fastest from the Overgrown Ruins waypoint. When you enter the ruins you will have to contend with all manner of traps. Bring a rogue along for ease of access and to spare yourself some headaches. When you first enter the area, you will encounter a group of looters attempting to ransack the temple. You need to pass a DC 10 Persuasion/Intimidation, or DC 12 Deception, check to scare them off. If you fail this check, you’ll have to fight them.

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There’s a pillar with a rope tied around it where you encountered the treasure hunters, shooting it will collapse the pillar through the floor.

From there, you can enter through the broken floor stones outside, and be dropped right into a combat encounter.

The other method is the Ancient Door elsewhere in the zone. This DC 20 lock is a pretty hard pick, but if you save scum you can eventually get it, bypassing the front door entirely. You can find the Ancient Door near the Overgrown Ruins Ancient Sigil Circle.

Once inside, you will have to contend with traps and a few other obstacles to get to the inner sanctum. The door at the back of the main room (locked by a lever) has a marked Sarcophagus in it. Touching it will trigger a combat encounter with several undead spellcasters, be ready to rush out and beat them down. Bring lots of healing as they are deceptively dangerous to a low-level party.

However, if you did not or do the Dank Crypt, Withers will, at some point, appear in camp anyway. So if you didn’t explore Act 1 all the way and end up unlocking him, don’t fret. He will eventually show up and offer respecs and revivals for your party.

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