Call of Duty: Vanguard has a formalized anti-cheat solution with RICOCHET Anti-Cheat. The new kernel-level driver offers detection capability to go along with in-game reporting. This will make it much easier to detect and ban cheaters in the online game. Players who cheat will be detected on their machines as running known cheating software.
The driver will also check for injection methods interacting with the game client. A common method for cheating is injecting altered code into memory processes attached to the game, this driver will help detect that. One would think server-side detection would prevent this, but it’s often easy to disguise or alter network traffic on the client-side to prevent detection. This debut of a new patch will add the driver to break common cheating tricks and protect game processes.
The Ranked Play experience has been a huge problem due to cheating in the mode. Warzone players have complained about the issue for a while, things are finally being addressed. Activision has even gone after cheat makers in lawsuits, but this move represents a more aggressive method for stopping the cheating at the source.
The devs behind the game have been trying to find a solution to the problem for a while now. And since both Call of Duty: Vanguard and Warzone. RICOCHET Anti-Cheat will act as the bridge between the two games and the existing anti-cheat methods.
The company has also been constantly banning cheaters. More than 150,000 cheater accounts have been banned in two major ban waves. But as that process played out, the developers kept working on better detection. “After a period of examining how these updates are functioning with today’s global rollout, they will also be applied to the driver for Warzone to bring parity for anti-cheat drivers across both titles,” said the game developers on their post.