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Steam updates Steam Link to Steam Remote Play, you can now stream to new devices

Steam

A new update to Steam, has some pretty interesting implications for game streaming with a new set of features being rolled out. The changes are being tested in an experiment to see how the Steam userbase responds, they may be reverted or expanded depending on how this test goes.

It’s mostly a bug fix and crash prevention update, but there’s one set of changes that everyone who still uses Steam Link will be very interested in. Steam Link has now been renamed to Steam Remote Play, and its being expanded in terms of features and supported devices. Previously, gamers could stream Steam titles across their LAN to other Steam accounts on other PCs, that’s gotten a much larger range now. Steam Remote Play will now also allow PC gamers to stream games to any paired device from within a single account. Think of it as being able to share your Steam library with your sibling while they’re away at college, for example.

There are two big caveats involved though, one is that the network latency that could be introduced due to proximity to a Steam datacenter. The other is that both connections, the source Steam user and the destination, must have decent internet speed, classified by Valve as a “good network connection”.  No information on bandwidth requirements though, so users are left to their own experimentation to figure out if they can use this whole feature set.

The patch also deals with some instability and crashing issues in specific circumstances. Network connections should be less prone to failure when downloading content, and the client as a whole should be a little more stable.

Here’s the full patch notes for the recent Steam client update:

General

In-Game Overlay

In-Home Streaming (AKA Steam Remote Play)

Steam Input

Shader Pre-Caching

SteamNetworkingSockets

Linux

macOS

This update has been re-released on June 13th with the following change

Source: Steam

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