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Path of Exile 3.12 Heist Patch Notes, All Reworked Skills

POE 3.12 Path of Exile: Heist Announced

The patch notes for Path of Exile 3.12 have just dropped. Grinding Gear Games has fully detailed a bunch of changes coming to the APRG this round. There has been a big rework of the Mod Tag system from last league. The system is more condensed while also applying to more items. Path of Exile 3.12 Skills have once again been buffed or nerfed, depending on the skill.

We’re just going to go through the raw values and list which Path of Exile 3.12 Skills are “winners” and which ones are “losers”. Use this list to help determine which skills will be more popular this league. In general, the most powerful skills tend to get some pretty major bumps in popularity during a given patch cycle. This will be vital when trying to pick out your league starter build.

If you want to find out which Path of Exile 3.12 Skills got buffed and nerfed, here’s the guide for you. We’ve included all the notable skill changes in the review below.

The inclusion of Replica uniques is sure to have a profound impact on the metagame. The less deterministic values and increased variance to builds added should be pretty fun to experiment with. We’re probably going to try and make a guide for all the Unique changes, so keep an eye out for that. Anyway, onto the patch notes.

It’s harder to classify some of these Curse reworks as a buff/nerf as the skills are still a bit of a mystery. The Curse rework will likely mean a pretty big metagame shift overall. For the sake of simplicity, the buff/nerf classification is based on any pure numerical change. The Doom mechanic makes this even more difficult to parse. This won’t necessarily reveal how the new skills will play. Mark changes mean that all Mark skills apply less often, thus nerfed. The current Mark skills are Poacher’s Mark, Warlord’s Mark, Assassin’s Mark, and Sniper’s Mark (previously named Projectile Weakness).  Making bosses vulnerable to Marks could help with boss clearing though, so there is that. Marks now generate charges per hit chance, up to 25% chance, rather than just on kill.

Other POE 3.12 Guides:

Basic Changes to non-Skill mechanics:

Main Attack Skill Reworks

Buffs:

Nerfs:

Support Skills Reworks

Buffs:

Nerfs:

Source: POE Site

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