When Ski Lifts Go Wrong brings strange fun to Switch
As part of a string of new games announced this week, Nintendo of Europe has another new Switch title on the docket. Curve Digital and Hugecalf Studios are bringing a strange new entry to the Nintendo console with When Ski Lifts Go Wrong.
That strange title might throw you off if you’re unsure what to expect, but it should make sense once you understand the core gameplay loop. The core idea behind the game is a construction puzzle, one involving lots of chaos and destruction. This indie title tasks you with the deceptively simple task of building ski lifts.
The player must transport skiers, snowboarders or snowmobile riders across various hazards and gaps. You’ll get a limited amount and variety of supplies to deal with more than 100 puzzles of increasing difficulty. And because of this increasing challenge, your endless failure will be that much more hilarious as you send hundreds of digital snow carousers plummeting down the mountains. You also get to construct the courses themselves in some twisted and bloody takes on puzzles reminiscent of the Trials games. If you’ve ever wanted to watch a bunch of digital skiers, bikers and boarders get pasted to the side of trees and mountains, When Ski Lifts Go Wrong is your game.
All of that will be built around a flexible but highly realistic physics model that affects not just what you build, but the people who ride it.
Some interesting gameplay twists include the ability to then ride down the mountain courses by controlling the riders on your lifts. This is a bit of a change from the typical constructor puzzle games that just throw a single challenge at you and expect you to overcome that. When Ski Lifts Go Wrong lets you enjoy the fruits of your labor in a particularly fun and bloody way.
Check out the trailer for When Ski Lifts Go Wrong down below. The game is out now on PC via Steam as well as Nintendo Switch. Speaking of the Switch and PC versions, Switch owners will get access to the Summer-themed puzzles as well, pushing the number of levels to well over 100.
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