inXile Entertainment is bringing Wasteland 2: Director’s Cut to the Nintendo Switch on September 13, per a segment on the Nintendo Nindies showcase earlier today.
Wasteland 2: Director’s Cut places the player in command of a squad of Desert Rangers who are tasked with helping survivors in a post-apocalyptic wasteland. As you venture through this 80-hour trek through the blasted wastes, you’ll encounter a huge variety of challenges and combat missions. But don’t worry, the game has a huge arsenal of weapons and special abilities players can use to blast apart their enemies. You’ll be able to customize your squad of rangers with their own attributes and looks as well.
The game begins in 2102, fifteen years after the events of the original Wasteland, with the Rangers now occupying the former Guardian Citadel, which had formerly housed deranged technology-worshipping monks (the Guardians), but is now fully under Ranger control after the monks had been wiped-out by the Rangers. The experienced ranger Ace is found dead by locals with signs of violence on his body. This greatly troubles General Vargas, the leader of the Desert Rangers. General Vargas, just a few days prior, sent Ace out to investigate a strange radio signal that speaks of “man and machine becoming one” while threatening to attack and wipe out the Desert Rangers. Controlling a squad of newly recruited rangers, the player is tasked with finding out who killed Ace and why they did it, and try to complete Ace’s original mission.
Wasteland 2 initially released back in 2014 for PC, Mac, and Linux. The Director’s Cut edition came out a year after that added support for Xbox One and PS4. Check out the announcement trailer for Wasteland 2: Director’s Cut on the Nintendo Switch.