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Warframe update 27.5.2 – Patch notes

Nightwave Season 3 “Glassmaker”

Warframe update 27.5.2 is the latest patch to the new Nightwave Season 3 content and it brings in some pretty important fixes and updates. The big fixes surround the new Glassmaker content, but there’s more to the patch than that as well.

The Glassmaker content was racked by a major bug that caused the vital Cephalite enemies not to spawn. Many players were reporting that the Cephalite enemies, which are necessary to get the Cephalite Resonance to take on the cases in each level, and the enemies aren’t spawning. The whole thing relies on this stuff and it wasn’t working as intended. DE has now fixed that issue.

The company also packed in some fixes for a few tasks within Season 3 of Nightwave like the Heavy Ordnance challenge, as well as a bunch of other minor fixes and optimizations to different areas.

Check out the patch notes for Warframe update 27.5.2 down below:

Nightwave Series 3: Glassmaker: Hotfix 27.5.2

Nightwave Changes & Fixes:

  • Resized the glass FX on Cephalite enemies based on their scale. This also adjusts the Cephalite glass weak point hit box, which if you haven’t figured out already; shoot the glass first ?
  • Potential fix towards Cephalite enemies remaining invulnerable even when their glass has been destroyed.
  • Swapped the ‘Friendly Fire’ Act to be a Weekly challenge and the ‘Explorer’ Act to be a Daily challenge, as the latter is the easier Railjack Act to complete thus making it a Daily.
  • Fixed the Heavy Ordnance Act not providing a kill count progress.
  • Fixed Titania’s Razorflies contributing toward the Heavy Ordnance Act Arch Gun kill count.
  • Fixed Somachord music playing in the background of Nightwave crime scenes.


  • Tweaked tooltip in launcher to avoid people confusing themselves with the bulk download option.
  • Cleaned up Profile Stats by removing the list of scanned items since that information is in the Codex already.
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  • Fixed content updates stopping abruptly when encountering certain types of network problems.
  • Fixed a crash that could occur during certain types of network problem.

Railjack Fixes:

  • Fixed inability to exit the Railjack for a while after returning to the Dry Dock from a Railjack mission.


  • Fixed an issue where if you rebound the left shoulder controller button to another action such as Power Menu, it would trigger Roll instead.
  • Fixed Kavats being re-infected with Vasca after being cured and then completing a mission with said Kavat.
  • Fixes towards overly high bloom on Bows with ember/spark FX.
  • Fixed missing Corpus Ship asteroid materials.
  • Fixed a couple script errors that could occur when joining a mission with a K-Drive Race in progress.
  • Fixed a script error that would occur if someone riding a K-Drive triggered Sonic Boost just before flying into the Cetus gate.
  • Fixed harmless script error that would occur if you joined an open-world map (Vallis/Plains) right as someone was throwing some Fishing Bait.
  • Fixed a script error caused by dying when attempting to catch a Vallis Fish while it is struggling.
  • Fixed a script error when casting Titania’s Lantern ability.

Missed Note:
The Pluto Oceanum (Corpus Outpost Spy) tileset has been changed to the Corpus Ship tileset on the Star Chart to provide it with the newly refreshed Spy Vaults. Apologies that this one slipped through the Mainline cracks!

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