V Rising loves to let you live out your blood-thirsty vamp fantasies. YOu can hunt prey and build the ultimate gothic castle, and it’s a whole mood. V Rising PvP is the other side of the game. As you rise in the ranks of a Vampire lord, you grow in power and influence. Commanding an army of undead and thralls becomes the goal, and with the PvP mechanics, there’s actually a lot of death to this mechanic.
Be sure to check out our other guides on scrolls, and other materials like fish oil. Other upgrades like Whetstones are pretty useful as well. Other aspects of the game can help with your journey, like farming in V Rising and growing stuff from seeds. Seeds harvested from bosses can be used to grow unique items for crating intriguing new armor. Some of the best armor in the game is the Dark Silver gear, which is super powerful. And since you’re trying to get more powerful gear, leather can be helpful as well. Other items like Wool Thread and Clay are useful for early game crafting. There’s just so much to do in this game.
If you don’t want to deal with this, play with folks on a PvE server, and all your castles will be safe. But if you want a challenge, keep reading to learn more about attacking and defending in this hot new game.
V Rising PvP Modes
Learning to do well in PvP in this game is a process. You will fail from time to time, and that’s OK. But you need to learn the basics first. Before you get started, there are three different types of PvP modes you can play, all with slightly different restrictions, so make sure to choose what’s right for you. You set this when creating the server, so keep any other players in mind.
- Standard PvP – Play the regular PvE game as normal, but with the option to fight/raid other players. Can play in a clan of up to 4 people.
- Duos PvP – Guarantees a maximum of 2 people in a clan, so you won’t be overwhelmed by numbers alone.
- Full Loot PvP – Allows players to loot everything from you when you die. You’ll respawn with nothing and have to start over.
PvP and Clans are intricately linked in this game. You can normally join a Clan with four other players, and depending on the PvP settings of the server, have fun raiding other Castles. You can restrict this in Duos mode, as mentioned above.
Offensive Tips
Offense is not as nearly complex in V Rising, at least for now. Basically, you use two tools to blast your way in. Siege Golems are giant constructs that attacking Clans can use to bash walls and doors down. To unlock these you need to beat the level 48 boss, Terah the Geomancer, as she will give you the V Blood necessary to craft them. You then need 200 stone bricks, 200 gem dust, 16 scourge stone, and 12 greater blood essence to craft one. You’ll find these very commonly in high-level games, so be prepared to use them where you can.
The other common tool you need is a lot of Explosives. These can be used to blow open walls and doors, creating a way into the Castle. Bring as many as you can afford to. There will always be walls and doors that require more than one shot in the later games.
Use the common defensive strategies against the defenders. Try and find another way into the castle to take them by surprise, avoid the complicated layout they painstakingly set up, and don’t get distracted by junk chests along the way. Read through the defensive tips below and you’ll see how many players will design maze-like contraptions to slow you down. Blow a hole right through them instead.
Defensive Tips
Basic tricks when doing PvP are all about delaying the attackers when on the defensive. Consider how you build your castle and where. Ask yourself these questions to see what an attacker might do when confronted with your castle. This is where we’re getting into the weeds of castle planning for defense, which you only need to worry about if you’re doing PVP, but it’s still nice to know. And while you’re here, check out how to increase your gear level to get more powerful. Once you’ve started gathering resources and a team of Servants, you’re ready to start thinking more about defense.
- How many entrances do you have?
- Are all of your entrances multiple walls and doors in sequence, meaning it takes longer to blast your way through?
- How many blind spots are there where an enemy can attack a wall or door without being bothered by the defenders?
- Are your Servants out of position for attackers?
- How long does it take for an attacker to get from one end of your Castle to another?
- Do you care more about thematic style, or defense?
By asking yourself these questions, you will be able to figure out what kinds of things attackers are going to do. Most Clans will split up into smaller units and hit multiple points at once. If they have intel on where your weak spots are, you’re in trouble. Make sure to try and change things up after a failed defense to keep people guessing. Also, pay attention to chat and server messages. When a Siege Golem is spawned, it will notify all players, so you better be ready for an attack if you see that notice.
The goal is to slow your opposition down. Make sure you use things like Servant Gates to lock your Servants into defensible areas, this will help focus the attacking players into fighting them off, giving you more time. In case you’re defeated, make sure your Castle heart and valuable chests are as far away from the entrance as possible to waste their time a bit more.
Going back to the previous point about entrances, make sure to also check your walls. If there’s a spot where a single wall stands between attackers and the room your Castle Heart is in, you’ve already lost. Sure, you can slow them down with a final stand, but they’ve basically already bypassed most of your defenses if this is the case. So try your hardest to make a castle that actually follows historical design. You want rings of walls layered upon each other.
But it’s not just about placing walls and doors to slow attackers down, you need to beat them back. This is where things get interesting, and you can get to designing trap ideas and other fun stuff.
One idea that’s pretty common is the double-wall gap. It’s simple, by building walls around your Castle Heart, and having closed-off entrances you can direct traffic where you want it to go.
Since players need to use Explosives to blow a hole through a wall or door, you can force them to do that multiple times to get at your best loot. Just make sure to block off the area filled with undead so your Servants don’t kill them before they can harass the attackers. You could alternatively fill the gap with Servants and have a bunch of high-level fighters descend on any attacking force.
Other traps you can employ include dead ends that lead right into Servant Coffins, or bait chests filled with worthless junk. Anything designed to frustrate and confuse attackers is a good thing. You can bet that as the game matures, more maze-like designs will be very common in PvP.
You can further harass them while they do it if you fill the gap with undead or Servants. Using the Tomb Farm idea we previously wrote about, spawn a bunch of undead in one area, then bait them into the gap. If you time it right, you can fill the gap in between the two walls with undead. So if an enterprising attacker decides to ignore the door and blow through the wall, they end up with a face full of Banshees, Skeleton Priests and other baddies in their way. Keep in mind that you can only have 12 Tombs total, so use this idea when you don’t need the resources from these buildings.
Though you shouldn’t make the mistake of assuming the enemy is also going to fall into your traps. By focusing your energy on defending a single concrete path, you’re actually kind of trapping yourself. Try to create a system that any point of the attacker’s approach is being harassed in some way. If they’re locked in a room with three high-level Servants, that’s going to slow them down, and even more so if every other room around them has more defenders in it.