In the latest newsletter for Elite: Dangerous (#107), Frontier have outlined plans to give contacts and NPCs some specific individuality. This is scheduled to be part of a future 2.1 version update for the game. With the release of Horizons, there are now two “seasons” of Elite: Dangerous, and while not everything in 2.1 will
David Braben was taking many and various Elite: Dangerous questions on a livestream earlier today, and revealed that the Horizons beta date will be 24 November. The “1.5” update, which will add more ships to the game, will also be getting a beta; the “week of” 9 November. A compilation of a Q&A session between
A recent livestream showing off some of the more technical aspects of planetary landings in the upcoming Elite: Dangerous Horizons expansion is quite an interesting watch. Though it may be less interesting to a more general gaming audience. Well worth looking at if you’re interested in the design process behind all this stuff, or want
A video recently published by David Braben showcases the basics of the upcoming planetary landings in Elite for the Horizons expansion. Even though it’s s rough cut put together from a dev build of the game, it’s still rather impressive. The short clips shows off the potential scope of the planetary landings for the player.
According to both the most recent Frontier newsletter and recent livestreams, the set of expansions dubbed Horizons will include a bevy of new features. The biggest game changer is the introduction of planetary landings and exploration. In addition to Mass Effect style planetary buggie rides, the game is also introducing a new line of ships
Frontier’s big Gamescom announcement has turned out to be a ‘season’ of expansions for Elite: Dangerous, under the heading of Horizons. The first of these updates will be planetary landings, a feature that people who’ve followed the game since its Kickstarter and beta periods will have been expecting in this first paid expansion. Those