Star Wars Squadrons has annuonced its plans for the next two months of content. Previous patches have focused on fixing bugs and minor issues, and now it’s starting to heat up with developers adding in new content. Ships, maps and more will be added to Star Wars Squadrons. EA is planning to keep the game running for a while it seeems, and new content will be key to that.
The development team has posted a brand new content update plan that lays out the next two months of patches, giving fans a preview of what’s to come. The biggest new addition is that custom matches will fially be a thing. Custom matches will allow one to five players per side across two teams to duke it out, without having to worry about rankings and the like.
The custom matches will include seven map choices and will allow the host to alter restrictions for the map on players equipment. You can change a variety of parameters, like the health of ships, shield values, and so much more.
New Components add more options
New ships will also be part of the fun. A TIE Defender offers a very menacing looking design with plenty of turbolasers to go around. Then there’s the the A/SF-01 B-wing starfighter that;s being added to the New Republic side. There will also be a batch of eight new components added for ships to equip too. The conflict may have cooled for some, but it’s about to heat up a bit in multiplayer. These new ships will be added in the next couple months, and offer new options for players, all as EA tries to keep the multiplayer-focused title fresh in the minds of gamers.
A new battlefield
Fostar Haven will be a new map added to the game in future updates. The new map is based around an otherwise unremarkable trading station. Folks come and go, and may get up to a bit of trouble, but they certainly weren’t expecting a war to land on their doorstep.
The backdrop for this map is justified by the Empire continuing to hunt Rebel sympathizers. Here’s how the developers wrap it in the lore:
Set in a remote, lawless area of space under the light of twin stars, this map has been updated from its story mode counterpart to provide a new experience that should fit well with the other six maps. In the Prologue of Squadrons, which is set at the height of the Galactic Civil War, Fostar Haven was an isolated trading station that welcomed smugglers and pirates. Helix Squadron was sent there to search the cargo docks for Alderaanian refugees.
And to thank fans for sticking in for the long haul, the team had kind words to say for fans. Here’s what Creative Director, Ian Frazier, had to say:
From the earliest days, Squadrons has been a labor of love for our team, starting with just a handful of developers whose fond childhood memories of flying X-wings and TIE fighters in other games inspired us to create something new.
Ever since the launch of the game, it’s been an incredible joy to see players around the world climbing into the cockpits of their favorite starfighters, immersing themselves in fleet battles, building squadrons of their own throughout the community, and generally just sharing in the sheer love of Star Wars space combat that has fueled this project since its inception.
Your enthusiastic support for Squadrons has enabled us to expand upon it further in all the ways outlined above, and I couldn’t be more thrilled. I’m particularly excited about the Custom Matches feature because it will allow you, the community, to take more ownership of the game and create your own experiences for a long time to come.
Thank you for putting your faith in us, thank you for joining the Squadrons community, and thank you for helping us to make the game even better through all your feedback. And especially, a big thanks to those of you who supported us even before launch. It’s because of your backing that we were able to get a bit of a head start on concepting all this cool new stuff. You really did make a difference. Take care, and see you in the stars!
Hopefully all this translates to more content and love for the game in 2021. We will have to wait and see.