Star Citizen: Around the Verse – Mocap, Mo’ Light
Sandi Gardiner and Chris Roberts are back once again with a new update for Star Citizen showing weekly progress on various aspects of development. And as the name of this latest Around The Verse suggests, this update is all about lighting and motion-capture.
As usual this update kicks off with some new player events, in this case a Russian player spelled out “EVOCATI” the name for Frontline testers in-game using vehicles for a cool little tribute. For the unaware, the names is derived from evocatus. An evocatus was a soldier in the Ancient Roman army who had served out his time, but then reenlisted voluntarily. Those same testers are working hard on ensuring patch 3.3 is ready for live deployment.
In terms of dev updates, the first segment is on polishing the upcoming Scramble Races to get them ready for live testing. The lighting team has ben working on making the arena easier to navigate without sacrificing immersion. Pretty cool to see this problem-solving in action.
In terms of other development progress, there’s a lot of mocap work going on behind-the-scenes at CIG. And since the game is putting high-end graphics up front as a major selling point, making sure the facial and body animations are top-notch is vital. And the fact that the mocap and physical performances being captured are applied to multiple areas of in-game content should help quite a bit with immersion.
Speaking of immersion, there’s lots of little elements like new props and updates to ship power management systems in-game that help aid players in feeling more in touch with Star Citizen.
To see more Star Citizen news, check out some of the other Around the Verse videos, or maybe you want to see some Squadron 42 gameplay. CIG has also responded to ongoing player outbursts over “Pay-to-Win” currency systems, and finally, you should see some really cool ships being built for Star Citizen.
Check out the latest Around The Verse down below. You can check out the broadcast from last week over here too. Check out the latest patch notes on the official site. Cloud Imperium Games has currently raised $194,273,403 from 2,099,224 backers overall. They’re steadily closing in on the $200 million milestone, and that continually blows my mind.
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