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Slay The Spire mobile port delayed to 2020

Slay the Spire

Mega Crit Games has a bit of bad news today for fans. The developer posted a new update on their site to give fans of Slay The Spire an update on the upcoming mobile port of the rogue-like action title. They did have some good news as well, but let’s get the bad news out out of the way first. the mobile port, initially set to release in the later part of 2019, has been delayed. However, it’s still coming soon, likely in early 2020.

In the announcement post, Mega Crit Games said “We had hoped to get mobile out by the end of the year but development with a custom engine can be a tricky thing,” the post reads. “We are close, and will have another status update for you in early 2020.” The developer pointed to myriad issues with the version and that the QA process needed more time to get the game to a playable state. The version that’s in testing now is mostly done though, so don’t distress about having to wait too long.

The good news for Slay The Spire fans is that the newest hero coming to the game is almost done. The Watcher is “A blind ascetic who has come to “Evaluate” the Spire. Master of the divine Stances.” The new character is a monk with mastery of different combat styles that are signified by different stances. The fast but careful playstyle of her mechanics should be interesting for a more considered and tactical player.

The developer is also dropping a patch that includes fixes for some bugs and some minor changes. The new version of the game will also update translations for various languages.

Check out the game in the trailer below. Admittedly it’s for the Switch version, but the mobile port should be fairly close to this.

So while we won’t get to play the mobile version of Slay the Spire quite on time, it should be out soon. Also, the developers did share a list of the new patch notes, which you can find below.

Patch Notes

UI and Effects

Balance

Bug Fixes

Localization

Moddability

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