Shadow of the Tomb Raider just released a brand new trailer all about the brutal combat in the game. And we’ve also got some new details on how difficulty works in the action-adventure title, as well as how that difficulty can be adjusted. So let’s dig in shall we.
Shadow of the Tomb Raider stars Lara Croft on yet another mission of survival as she treks through dangerous terrain and lost ruins in a new quest for endless treasure and knowledge.
In this latest trailer we see that Lara has improved her in-combat movement abilities, allowing her to scamper around, even up into trees, to get the drop on nearby enemies. The protagonist can also camouflage herself to blend into the environment. Basically, Shadow of the Tomb Raider has turned Lara into a super-assassin.
In other related releases, Eidos Montreal announced that Shadow of the Tomb Raider players will be able to adjust the difficulty for three gameplay pillars: combat, puzzles, and traversal. The system was announced in a new blog post.
When you choose your difficulty, you’ll have a choice between the options of Easy, Normal, Hard, and Deadly Obsession. Each one can be changed individually, unless you pick Deadly Obsession, which locks all three settings at the highest point.
The devs offered examples of how the game world will change depending on your selections in this respect. Easier traversal settings will place much more obvious sign-posting in the game through lighting and markers that make it very clear what direction the player is supposed to head in. An Easy selection on the combat front meanwhile will hand the play more ammo, and make enemies weaker overall.
Check out that latest combat-heavy trailer down below. If you need more Shadow of the Tomb Raider news to tide you over until release check out the other gameplay trailers about the game hub, exploration, and the in-game soundtrack. Shadow of the Tomb Raider is poised to release for PC, PS4, and Xbox One on September 14. If you’re interested, you could also check out the game’s Collector’s Editions.