Sekiro: Shadows Die Twice is a FromSoftware game with no stats, items or online component
If you’re a Dark Souls fan, Sekiro: Shadows Die Twice may not actually be for you. And while it’s not a typical Souls RPG, there’s still some tidbits of signature love from From Software sprinkled throughout the game. Sekiro: Shadows Die Twice is still a very rewarding singleplayer experience that’s packed with lore and backstory. Yes, the game has no multiplayer component, as the developers are foused on crafting the best quality game first and foremost.
In terms of gameplay there’s some differences from previous From Software, both obvious and subtle. Sekiro’s combat will feature elements of strategy relating to mobility and other aspects. The game even has a grappling hook to make movement much more complex. Resurrection is also a mechanic in the game (hence the title). The hero can resurrect on the spot after being killed. The resurrection is sometimes restricted due to other gameplay considerations, so choosing when to utilize the ability will be one more strategic consideration made by the player.
The story itself seems like a fairly generic outing involving a quest to return to a place of honor, while fighting through various enemies along the way. And given that the game is set in the Sengoku period of Japan, expect lots of absurd ahistorical samurai stuff.
Whatever this new endeavor turns into, fans of the company can expect a high-quality and rewarding gaming experience.
Check out the E3 trailer for the game below. The game will come out in early 2019 for PS4, Xbox One, and PC.
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