Scarlet and Violet offer a variety of boss fights for players to take on, and not all of them are easy to overcome. Once again, we’re back on the trail of Team Star. After your fourth Gym battle, you’re likely approaching level 40, and be ready for a real challenge. Depending on the order you’re tackling, you’re likely coming off of fighting Kofu and the Water Gym. You could also have just taken out Iono and her Electric Gym, along with Mela and the Fire Crew. Either way, this is a pretty big step up in difficulty. This crew, known as the Navi Crew, is a powerful force if you’re unprepared. This guide will lay out how to beat the Poison Crew in Pokemon Scarlet and Violet.
How to get to the Poison Crew base
Atticus’ Poison Crew base is in the northeast section of the Paldea region, in an area called Tagtree Thicket. It’s just north of Zapapico, where players can get the item to evolve Charcadet, and west of East Province (Area Three). It’s west of the Watchtower in the center of the
This is right by the Lurking Steel Titan spawn, so if you’ve taken that one out, you should be able to find the Poison Crew in Pokemon Scarlet and Violet pretty easily.
When you get to the Base, the first thing to do is to battle with the Grunt guarding the gate. One will run away to warn their cronies, while you battle the second one. The Grunt uses Gulpin and Shroodle, pretty easy to take on if you brought a Ground team. Donphan is a great wall if it’s a few levels higher than its opponent. Watch out for the Confusion stacking by the Flatter from Shroodle.
Once you’re inside, you have to once again face the Star Barrage. Defeat 30 Pokemon in 10 minutes. And this time, you will definitely want to heal before taking on the boss. Visit Clive at the gate before the timer runs out to fully heal, then finish off the last few Pokemon to complete this phase. And now, the boss shows up.
Here are the Pokemon you will face in the Barrage:
- Ghastly (Ghost/Poison)
- Grafaiai (Poison/Normal)
- Foongus (Grass/Poison)
- Amoonguss (Grass/Poison)
- Gulpin (Poison)
- Swalot (Poison)
- Venonat (Bug/Poison)
- Seviper (Poison)
- Paldean Wooper (Ground/Poison)
How to beat Atticus
Let’s break this down, and beat this crew once and for all.
What Pokemon to bring?
A great option to beat this entire gym are Donphan and Mudsdale. Something like Hypno or Clodsire can be good tertiary choices. Another option with plenty of Ground-type moves is Krokorok. Poison and Steel types are immune to the Poison state If you are concerned about that as well. Try bringing one of those if you can.
The actual boss fight
Fighting the boss is pretty tough, but they have one major problem, very few defenses against Ground. Half of their team has a 4x weakness to that type, so bring a strong Ground move like Stomping Tantrum or Dig and do some good damage.
- Skuntank – Level 32 – Poison/Dark
- Revavroom – Level 33 – Steel/Poison
- Muk – Level 33 – Poison
- Revavroom – Level 32 – Poison
Atticus opens up with a Skuntank, which is a pretty big threat due to its ability to soak damage and set poisons. Toxic and Venoshock are all about setting Poison, be ready to drop Antidotes the turn after these come out. It has Sucker Punch, as well as Poison, moves that can be trouble.
Revavroom has Iron Head and Assurance that can be pretty good for a beatdown. Sludge can proc Poison too, be wary of that. Both Revavrooms have a double Ground weakness, so Ground moves from a high-speed Pokemon will be key here.
The second Revavroom is the bigger threat though, as it has ludicrously high Speed. It will use Spin Out to severely damage your team, then its Toxic Debris ability will have a high chance of causing Poison if you use physical moves. Flame Charge is also in its roster, so be wary of throwing at types weak to Fire. The Navi Starmobile also has the unique move, Noxious Torque. Noxious Torque inflicts damage and has a 30% chance of poisoning the target.
Upon defeat, Atticus will give Pokemon Scarlet & Violet players his Star Badge and the TM for Gunk Shot. The move is a Poison-type that deals 120 base damage. It also has a chance to leave the target poisoned, which causes damage every turn.