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Path of Exile dev teases 3.7.3d Patch Notes

Path of Exile 3.7.3d Patch Notes

The newest patch to Path of Exile, version 3.73d, is coming out soon, and brings a bunch of needed tweaks and bug fixes.

GGG is paying a lot of attention to player feedback from Legion and are making the lives of players a bit easier with this update. Legion encounters will now have an audio indicator that displays on a Legion monolith if a General has spawned. The Legion Incubators also have a new visual and audio effect that shows up when an Incubator delivers its item.

The patch also rolls out a handful of general performance fixes too. A bunch of visual bug fixes to various areas are included as well.

Check out the full patch notes for the new update down below.

Legion Improvements

  • Added a visual effect and audio that plays when an Incubator’s requirements are fulfilled.
  • Added audio to the indicator that displays on a Legion monolith if a General has spawned.
  • The modifiers granted by passive skills that are conquered by Timeless Jewels are now displayed underneath the native modifiers that it grants.
  • Fixed a bug where an Eldritch Incubator could drop T16 Shaper Guardian maps, when it should only be able to drop maps that can have the Elder’s Orb applied to them.
  • Fixed a bug where non-Piercing projectiles could not hit Queen Hyrri Ngamaku.
  • Fixed a bug where Queen Hyrri Ngamaku would not drop items if killed while Frozen.

Skill Improvements

  • Some variants of the following monsters can once again be Spectred: Spectral Captain, Unstable Aberration, Pale Husk, Student of Pain, Student of Torture, Student of Brutality, Vassal of Inti, Raised Zombie, Shadow Minion, Unstable Devourer, Devourer, Plummeting Ursa, Slithering Servant, Frozen Supplicant, Storming Supplicant, Surging Adder, Mindless Scavenger, Fallen Horror, Impure Soldier, Impure Archer, Knitted Horror, Kiln Mother, Unholy Aberration, Wild Rhex, Farric Tiger, Craicic Sandspitter, Craicic Chimeral, Craicic Reaver and Starved Plague Rat.
  • Fixed a bug where non-channelled movement skills that were used while channelling a skill would be used twice.
  • Fixed a bug where you could sometimes continue channelling a skill even if you had released its keybind.
  • Fixed a bug where, if you had used a skill while moving, objects would not be interactable nor display their labels until you stopped moving.
  • Fixed a bug where Blink Arrow and Mirror Arrow sometimes failed to create a clone or teleport your character on Predictive networking mode.

Miscellaneous Improvements

  • The additional map drop that Map bosses can drop will now correctly be Shaped if the map chosen is Shaped on your Atlas.
  • Improved client performance while in the Azurite Mine.
  • Gems that are ready to level up now display their current level in the chat box notification.
  • Increased the volume of Volatile Flameblood and Lightning Mirage audio when being spawned.
  • While wearing the Aukuna’s Will unique gloves, Raise Zombie will no longer prioritise corpses when cast if your target location does not have nearby corpses.
  • Fixed a bug where the “Nearby Enemies are Blinded” aura granted by the Eclipse Solaris unique wand was being disabled when changing areas.
  • Fixed a bug where Aukuna’s Will unique gloves allowed you to cast Raise Zombie without having line of sight to that location.
  • Fixed a bug where chat was not defaulting to Local chat if you removed all symbols prior to your message.
  • Fixed a bug where the entrance to the boss room in The Brine King’s Reef was sometimes inaccessible.
  • Fixed a bug where the entrance to the Overgrown Hideout (found in the Orchard Map) was sometimes inaccessible.
  • Fixed a visual issue where the textures on the Darkprism Helmet Attachment did not display correctly if you were using the Illusionist Body Armour.
  • Updated the visual effects of the Assassin Weapon Effect to more closely match its original look.

Crash Fixes

  • Fixed a client crash that could occur when returning to an area that contained Tukohama’s Vanguards after you had already engaged them.
  • Fixed a client crash that occurred when changing your Graphics Adapter in the Options menu while in-game.
  • Fixed an instance crash related to some monster skills.

We have been going through a lot of recent community feedback about topics such as lag spikes, client crashes, game performance, server issues and bugs related to things like animation cancelling. While many of the reports relate to localised problems like defective hardware and ISP routing issues, there are certainly real things to solve and general improvements that can be made. We will provide updates as soon as any are available. Thanks for your patience!

In other POE news, A new qualifier race is being put on to to let the best-of-the-best in terms of the racing community for Path of Exile flex their muscles. And this is a very special event as it has some very sought after prizes up for grabs. The big prize is of course a VIP ticket to the inaugural ExileCon including flight and board, as well as  an entrance into the season finale race event being put on for the convention weekend.

The race is being put on in partnership with popular POE streamer Zizaran. The event begins at July 27, 2019 4:00 PM (This is displayed in your local time) and will open for 12 hours although it’s likely that the top ten places will be filled within a few hours.

Here’s the prize breakdown for this particular qualifier event:

1st Place

  • VIP ExileCon Ticket (Access to the convention and VIP dinner).
  • Flights to New Zealand.
  • Accommodation for the convention weekend.
  • Entrance into the ExileCon race event finale.

2nd Place – Provided by Method

  • Regular ExileCon convention ticket.
  • Flights to New Zealand.
  • Accommodation for the convention weekend.

3rd – 10th Place
Method will also be providing prizes to the rest of the top ten players who kill Atziri first. These are yet to be announced. Keep an eye out for Zizaran’s announcement!

The developer also revealed a new Hideout decoration set for players to fawn over, inspired by the in-game gods Lunaris and Solaris. Check it out in the trailer down below.

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