http://community.eveonline.com/news/patch-notes/patch-notes-for-mosaic/
Patch notes for Mosaic 1.0
For Release on Tuesday, April 28, 2015
FEATURES CHANGES :
Graphics:
- Cider Upgrade for Mac Clients
- New anchor and unanchor effects for deployable structures
- V3 Asset Updates for all Player Owned Starbase (POS) structures
- New POS Force Field Effect
- Damage Control Icon redesign
Localization:
- FR: Vagabonds has been changed back to Drifters
- FR: Talwar and Onyx bonuses have been updated in ISIS
- FR, DE RU: defect fixes and terminology issues resolved
Modules:
- The penalty for fitting warp rigs has been changed from CPU capacity to signature radius
- The Entosis Link can now be manufactured
Miscellaneous:
- Corporation adverts can now specify minimum skill points.
- The basic tutorial (up to Career agents) has been completely removed and replaced with the Opportunities system. For more information please read this Dev Blog.
- This includes tutorial pop up windows that occurred during the career agents missions
- Opportunities content will be enabled for all players including veteran players
- The Opportunity system includes a number of tasks that can be undertaken in any order at any time
- Opportunities can be viewed and navigated via the Opportunities map, accessible via a button on the Neocom
- The Opportunities panel is available by default as part of the Info Panels to the left of the screen
Missions NPCs:
- Two new Level 4 Burner Missions have been added. These missions allow certain medium sized ships entry and are completely optional, with no penalty for declining
Science Industry:
- The Zydrine and Megacyte consumption of almost all blueprints have been doubled.
The compositions of several ore variations have been adjusted. Their new values are:
Arkonor:
Tritanium: 22000
Mexallon: 2500
Megacyte: 320
Bistot:
Pyerite: 12000
Zydrine: 450
Megacyte: 100
Crokite:
Tritanium: 21000
Nocxium: 760
Zydrine: 135
Dark Ochre:
Tritanium: 10000
Isogen: 1600
Nocxium: 120
Gneiss:
Pyerite: 2200
Mexallon: 2400
Isogen: 300
Spodumain:
Tritanium: 56000
Pyerite: 12050
Mexallon: 2100
Isogen: 450
Mercoxit:
Morphite: 300
Hedbergite:
Pyerite: 1000
Isogen: 200
Nocxium: 100
Zydrine: 19
Hemorphite:
Tritanium: 2200
Isogen: 100
Nocxium: 120
Zydrine: 15
Jaspet:
Mexallon: 350
Nocxium: 75
Zydrine: 8
- The ore compositions of the Mining Anomalies generated by the Ore Prospecting Array upgrade have been adjusted to better reflect average mineral usage in industry.
Ships :
- The Confessor and Svipul Tactical Destroyers have been rebalanced and their build components have been adjusted.
Confessor:
- New Role Bonus: +50% Small Energy Turret Damage
- Highslots: 6 (-1)
- Turrets: 4 (-2)
- Powergrid: 62 (-18)
- CPU: 180 (-10)
- Max Velocity: 235 (-45)
- Mass: 2,000,000kg (-400,000)
- Inertia: 2.7 (+0.55)
- Shield Recharge Time: 800s (+175s)
- Capacitor Recharge Time: 320s (+20s)
Svipul:
- New Role Bonus: +50% Small Projectile Turret Damage
- Highslots: 6 (-1)
- Turrets: 4 (-2)
- Powergrid: 59 (-19)
- CPU: 205 (-10)
- Max Velocity: 230 (-60)
- Mass: 1,500,000 (-400,000)
- Inertia: 3.5 (+0.85)
- Shield Recharge Time: 800s (+175s)
- Capacitor Recharge Time: 240s (+15s)
- Material Requirements have been changed: +1 to each of Electromechanical Interface Nexus, Fullerene Intercalated Sheets, Optimized Nano-engines, Reconfigured Subspace Calibrator, Self-Assembling Nanolattice, Warfare Computation Core
- Battlecruiser and Command Ship warp speed and acceleration have been increased by approximately 8%
Structures Deployables:
The volume of Infrastructure Hubs and Infrastructure Upgrades have been reduced:
- Infrastructure Hubs: 60,000 m3
- Military/Industrial upgrades: From 5,000 m3 to 60,000 m3 (depending on the level)
- Strategic Upgrades: 200,000 m3
- Infrastructure Upgrades may now be manufactured from blueprints.
- Structures may now be deployed to space from ship Fleet Hangars
- The rate at which mining accumulates Sovereignty Industrial Index points has been greatly increased
- The rate at which killing NPCs accumulates Sovereignty Military Index points has been greatly increased
User Interface:
- Added Opportunities button to Neocom menu.
- Fittings dropped into market quickbar will now include numbers for quantity of each module.
- New Map: added factional warfare and sovereignty color filters.
- New Map: double-clicking map header will now toggle full screen mode.
- New Map: added functionality for location names to be drag dropped from dropdown lists inside the map.
- New Map: added ‘Recent’ filters to top of filter menu.
- New Map: Probing – added double click on probe result to focus map.
- Skill queues can now be imported from clipboard.
- Added tooltip to custom probe formation button in probing window.
- Fitting window will remain open during docking and undocking
- Top level icons for Control Tower, Storage Group, and Starbases have been updated in the inventory window
- The notification coming up when unanchoring Personal Hangar Arrays should now properly mention this action will also delete items belonging to other corporation members housed inside the structure.
- Sensor Overlay graphics updated.
- Sensor Overlay only does a 360 sweep when first entering a solar system and no longer repeats.
- When the Sensor Overlay is turned off nothing will appear in the space scene and the compass becomes more transparent.
- Role management UI has been restructured. More information can be found in this forum thread
FIXES :
Gameplay:
- Standard containers in space are now also cleaned up during some downtimes, same as other space junk.
- Fixed corporation ad searching not showing ads from the largest corps in the game.
- Fixed an issue where right clicking + show info on any recruiter in recruitment ads with multiple recruiters always showed the info for the last recruiter
- Fixed an issue where non-double clicks could be incorrectly interpreted as move commands.
- Fixed an issue causing inconsistencies in combat logs.
- Changed meta level of ‘Plough’ Heavy Capacitor Booster from 7 to 6.
- Changed Mjolnir Rage blueprint rocket fuel requirement from 8 to 6 as per other rockets.
- Cynosural fields may no longer be lit within the potential forcefield range of an Anchored, Online or Reinforced starbase, whether the forcefield is active or not.
Graphics:
- Realigned default camera FOV after pod death
- Adjusted cloaking effect to work correctly with the new map.
- Corrected Loyalty Point Store blueprint icons.
- Resolved an issue whereby resizing 3D Preview windows would break the render and crash Mac clients.
- Removed scleral discoloration for Low Quality Characters on Mac clients.
- Fixed CR line breaks incorrectly being interpreted by Mac clients.
- Prevented Mac client graphical corruption by clamping AntiAliasing to Disabled
Localization:
- Fixed station panel button labels appearing incorrectly on localized clients.
Missions NPCs:
- A typo in the mission ‘Right to Rule’ has been fixed.
- A naming error with the Mineral Container item has been fixed
- A typo in the Shadow Serpentis Fleet Staging Point combat site has been fixed.
- A grammatical error in the description of Obsidian Ochre has been fixed.
- A grammatical error in the mission ‘Athran Exigency (1 of 5)’ has been fixed.
- Long waits in between waves in the combat mission ‘Technological Secrets 1 of 3 ‘ have been lowered.
- A visual issue during the ‘A Better World’ mining mission has been fixed.
- A despawning issue with the ‘Minmatar Contracted Bio-Farm’ combat site has been fixed.
- Some objects that caused collision issues within the combat site ‘Serpentis Watch’ have been repositioned.
- A despawning issue with the ‘Serpentis Drug Outlet’ combat site has been fixed.