NetherRealm looking into cross-platform for Mortal Kombat 11
Mortal Kombat 11 developer NetherRealm Studios is apparently working on putting fully supported cross-platform play into their upcoming game. And with the flood of demand for cross-platform play from other games and genres, like Fortnite, it seems like a really good possibility, if not guaranteed.
According to an interview with WCCFTech, Game Designer Derek Kirtzic from NetherRealm Studios, brought out some great details about the plan NetherRealm has to bring out the features and backend tech they need to bring the fighting game fun to everyone. Since this latest entry is being made in Unreal Engine 4, NetherRealm will be taking advantage of Epic and the support they can offer to help bring their vision into reality.
For the sake of illustrating the plan over the next year for Epic, here’s the rundown on Epic’s Online Services:
At Epic, our goal is to help game developers succeed. Throughout 2019, we’ll be launching a large set of cross-platform game services originally built for Fortnite, and battle-tested with 200,000,000 players across 7 platforms. These services will be free for all developers, and will be open to all engines, all platforms, and all stores. As a developer, you’re free to choose mix-and-match solutions from Epic and others as you wish.
- Cross-Platform Login, Friends, Presence, Profile, and Entitlements (coming Q2-Q3 2019 to PC, other platforms throughout 2019): Provides the core functionality for persistently recognizing players across multiple sessions and devices; identifying friends; and managing free and paid item entitlements. This will support all 7 major platforms (PC, Mac, iOS, Android, PlayStation, Xbox, Switch) to the full extent each platform allows per-title.
- PC/Mac Overlay API (coming Q3 2019): Provides a user interface for login, friends, and other features in a game-agnostic, engine-agnostic way.
- Cross-Platform Voice Comms (coming Q3 2019 to all platforms): Epic is building a new in-game voice communications service supporting all platforms, all stores, and all engines, which will be available for free. (For developers needing an immediately-available voice solution, check out Discord, Vivox, TeamSpeak, Ventrilo, and Mumble.)
- Cross-Platform Parties and Matchmaking (coming Q3-4 2019 to all platforms)
- Cross-Platform Data Storage, Cloud-Saved Games (coming Q2 2019)
- Cross-Platform Achievements and Trophies (coming Q3 2019)
Mortal Kombat 11 is due for release on PS4, PC, and Xbox One on April 23.
Would you like to be able to brutalize your friends in Mortal Kombat 11 regardless of their game platform of choice? Tell us in the comments.
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