During the live programming form PlayStation Experience, Monster Hunter World Producer Ryozo Fujimoto and Director Kaname Fujioka gave more information on the upcoming Capcom title.
First of all, we hear more about the Mega Man DLC announced recently, and the Director challenged the designers to recreate a 2D-like look for the character in the game. The DLC also includes elements that make the character actions and theme more immersive for Mega Man fans. For instance, when the character drinks a potion it appears as an E Tank.
The content includes a special event quest, during which music from Mega Man will play depending on the weapon you use. Fans will really like this bit for the nostalgia.
Fujimoto explained that with this new games the studio wanted to create a seamless blend of story and gameplay.
We also hear that it’s thanks to the power of the hardware that the team can create such detailed environments. Another important concept for the game is that each area has its own “rich feeling.” The monsters and other inhabitants of the world will have unique actions and appearances, but they will also exist in a fully-realized ecosystem.
Capcom also plan to have several more pieces of DLC for the game in the future, as well as long term support for the community overall. No details on other content yet though.
If you have not started playing the beta yet, you can download the client on the North American and European PlayStation Store. You need to be a PlayStation Plus subscriber in order to be able to play.