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Imperator: Rome – The Pompey patch adds some extreme changes

Paradox Announces Imperator: Rome

Paradox has pushed out the newest major update to their newest grand strategy title, Imperator: Rome. The newest Pompey update brings Imperator: Rome to version 1.1, pushing out a variety of changes and optimizations to the strategy game.

Gameplay of course is getting a huge overhaul, with economic aspects like military maintenance and Stability all being changed significantly. Religion and Culture conversions are now a bit different, making them harder to exploit.

A huge amount of UI/UX reworks have dropped for the game. One bit of bade news is that minimum resolution is now set to 1080p. For some good news, the flow of various menus has been streamlined. Tooltip changes also make various sources of information clearer to the player.

A ton of unit modifiers have been tweaked, with chances for different attributes being spawn getting changed, and Paradox has also dropped in a bunch of new event triggers and targets for modders to make use of. Character-Interactions can now have province and country select targets too. Various unit lists and modifier files have been added to make organizing modded data easier are in Imperator: Rome now.

And of course, there’s a ton of bug fixes to scripts, files and other game aspects. This all should improve stability and make UI glitches less common. Multiplayer has been improved with several desync errors being resolved.

If you’re a more visual person and want a quick rundown of the patch changes, check out the overview video from Paradox down below. You can find a basic rundown under the video, or head to the official forum to see the complete patch notes.

Imperator: Rome – The Pompey Patch Notes

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