Age of Empires IV has debuted on PC and consoles this week. There’s a lot to learn about this game. Players have questions about revamped mechanics like Relics and Trading. There’s also a very much improved Landmarks selection for each faction to learn. That’s just the surface stuff as well. things are much more complex beyond that.
One thing that’s not all that complicated is the actual building of bases. Since the developers of Age of Empires IV have not adopted a tile-based system, the placement of these bases is a bit more piecemeal. The downside is that the perspective is basically locked, so the buildings are always rotated on the same axis relative to the game camera. This means there’s no rotating buildings. There is a kind of workaround though. When you want to rotate buildings in Age of Empires IV, here’s what to do.
Holding ALT while moving the mouse will cause the camera to rotate around the point you’re currently looking at. So while you can change the rotation of the building, you can get looks around it. If you want to get a closer look, you can scroll the mouse wheel while moving the cursor to zoom in. These are useful when building walls and other structures to make sure there aren’t gaps.
Regardless of what difficulty you’re playing on, the placement of structures won’t have any real impact. Sure, if you leave a gaping hole in your walls, that can be a problem. But otherwise, you’ll be fine.