As part of the new Twilight Challenge in BitLife, you need to do a few basic steps. Aside from the other requirements, one in particular seems to be confusing some folks. You need to join a certain clique in high school as part of the challenge. It’s a pretty basic process once you understand it. Here’s how to join the Goth Clique in BitLife.
How to join the Goth Clique in BitLife
To join the Goth Clique in BitLife, there are two basic requirements. You don’t need to worry about anything other than these two things:
- Have low happiness
- Have low looks
Once you have aged up into High School, you will have a new option, the Cliques tab. You can use this to check out the various in-groups in your school. You can even try to join them if you want. That part will actually be key to manipulating the game to do this part fast. Since you need to have both low looks and happiness stats, you need to find a way to speed through the process of lowering stats.
The Goth Clique in BitLife only really requires that you be as miserable as them. All you need to do to get this done quickly is apply to any other Clique that you won’t get into. Pick out something like the Mean Girls Clique that you won’t have the stats for. This reflection will force your happiness stat down. You will want to do this until your stats land in the red on your profile page’s meter.
Getting low Looks is a bit weirder. You have to get pretty lucky to get low scores here by default. Unfortunately, your looks before being an adult are entirely random, so you kind of have to keep re-rolling until you start with low Looks. You can force it somewhat later in life by having a poor diet and exercise, but you can’t force it that way as a kid.
Once you have the other parts of the challenge done, you can focus on getting into the Clique before you move on. When you’re ready to join, pick your School name in-game, then select the Cliques option. Within that menu, pick the Goth Clique and you’re good to go. You can now join that clique and move on with the challenge.