The multiplayer horror game, Predator: Hunting Grounds, has a very basic premise, become the iconic Predator and hunt down some prey. The game makes use of various systems to give players variable experiences within that framework, like having different maps and abilities. With a more versatile class-based system, Predator: Hunting Grounds offers players something new each time they play, and the different mechanics within these classes also make for some interesting interactions. Those wishing to master this new asymmetrical multiplayer title would do well to learn how all of the classes work. Because if you want to be able to take them on, you have to understand their limitations.
There are four different classes in Predator: Hunting Grounds. With the Assault, the most basic class in the game, you’re basically a bruiser. You’re made to hunt and kill, and you have the skills and weapons to do it well. This is the first class that players have access to throughout the game when they start.
As you play more and more rounds of Predator: Hunting Grounds, you will begin to unlock new classes. Scout and Support are the next two classes you can unlock, with Scout being unlocked at account level 11, and Support being unlocked at level 22. The final one, the Recon class, is locked until the game fully releases next month.
Keep in mind that you won’t be able to change classes in the matchmaking menu or during games. You need to select the customization option in the main menu instead. From here, you can choose which class to take into battle, as well as some other options. You can change loadouts as well, bringing new tools to the fight. New gear for loadouts and slots for them are also unlocked as you level up.
Right now, Predator: Hunting Grounds is only available as a free trial on the Epic Game Stores and the PlayStation 4. The game will release on April 24.