Halo: The Master Chief Collection has some bad news for fans that were hoping to get in on the upcoming beta for the shooter, as that test has been delayed.
343 Industries has been dealing with a sweeping array of these bugs for a few months now apparently, and sadly they weren’t able to overcome the issues in time, and had to delay the upcoming beta. Or to use their own parlance, “test flight”. 343 Industries planned to use this period to test out the Fireflight system coming to Halo: Reach on PC as part of the Halo: The Master Chief Collection.
As the team said in a newly released statement:
The short answer is that we chose to hold back FireFlight due to severe blocking bugs. While we continue working to address and solve those bugs, the challenges proved insurmountable to release the flight in July. Our goal when preparing for flights is to ensure that the experience hits the necessary quality bar to deliver an effective and successful flight for both Halo Insiders as well as 343 Industries. While we strive to ensure we run our flights on a timely basis, ensuring the effectiveness of the flight must take priority.
The bugs themselves aren’t described in too much detail, other than to say that ““Blocking Bugs” are “blockers” in that they are deemed severe enough to prevent a flight from functioning as needed.” The company does go on to describe the development structure they’ve created to handle this intricate process of basically recreating an entire game port in a new setup. It’s actually quite complex, and a rather interesting setup to read about.
This is not the first time beta phases for this collection have been delayed either, as issues always come up in game development. 343 still wants to make it clear that they’re committed to delivering the best game possible for the fans, first and foremost.
The Halo: The Master Chief Collection has been really kicking ass though, despite these bugs. There’s even been some early gameplay footage released for the shooter, which you can check out over here.