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Guild Wars 2: End of Dragons Elite Specialization Includes Virtuoso

Guild Wars 2: End of Dragons Virtuoso Elite Specialization Announced for Mesmer

Guild Wars 2: End of Dragons is almost here. And fans are getting pretty excited about the future of the game. Along with new story content, the expansion will add new gameplay elements as well. There’s also a new set of mechanics for the Necromancer, but players also get a bonus with the powerful Virtuoso. Players already love this rather OP class, but it’s about to get some new options for gameplay. The Mesmer loves to use illusions to clone itself and redirect damage, and the Virtuoso will enjoy playing others like a fiddle.

Specializations, also known as trait lines, is a profession mechanic that allows players to focus their damage and defensive mechanics around certain skills and gameplay styles. Players will still pick from the three core traits from a mix of different choices, but this is a much different class compared to the other choices in the game. For the magic-heavy Mesmer, this new spec will offer a more melee-focused playstyle that relies on magic daggers to fling around.

The Mesmer has never been able to wield a dagger, which is now a core weapon for the new Elite Specialization. The game is about to get very close and personal, in a very bloody way. A lot of players are about to get even more salty in PvP when facing a Mesmer.

ArenaNet is hosting an Elite Specialization beta event for Guild Wars 2: End of Dragons from August 17 to 21. During that time, you can get into the game and test out the two new Specializations in the game. During that time, players can get into some glimpses of the story content as well. It will be interesting to see what the developer has planned.

This event will be built around players making a handful of test characters, all level 80, and taking them through pre-planned sequences. It will basically be like the Level 80 Pass that the Gemstore sells, and it’s going to be a huge blast. The expansion will also add a new region, Cantha, and a bunch of new story content. This continues the trend from the Living World DLCs that have been crucial to ANet’s strategy for new content. Players will also get to explore some of that new region without the grinding.

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