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Guide to companion critical story choices in Assassin’s Creed Valhalla

How to get the cloak and blend in in Assassin’s Creed Valhalla

There are various critical story choices in Assassin’s Creed Valhalla. Some of them will affect your standing with various factions. Others will unlock a bunch of territory upgrades and other items. In this guide we’re going to start by focusing on companion choices only. Each territory has a handful of story-critical choices that can grant you companions based on your choices. There is a much more robust companion system this time around, it’s much more important.

These companions are all Jomsviking (clan members) and will offer various options for both story progression and settlement options. Each one operates as part of a storyline, so it’s important to keep these in mind.

Sigurd

Sigurd is a key NPC in the game. He has a unique 3 Strikes system that will see whether he remains with the player at the end of the game. Here are each of the five choices you can make which can give you one of those Strikes. Getting 3 Strikes means that he will leave.

Grantebridgescire

Main Quest “The Stench of Treachery”: You will have to choose who is the traitor (Birna, Lif, Galinn). The real traitor is Galinn. Choose them to have Birna join your clan and adventure with you. Birna won’t join your crew if you choose anyone else.

East Anglia

There is the Main Quest “A Fury from the Sea” that involves fighting Rued. You can choose “Rued will die” or “Rued will live”. Choose to let him live, and he will show up later in this part of the story. When he shows up at the wedding asking for a duel, you have an option to intervene. Choose to fight Rued here and beat him,  Finnr will join your clan as a result.

Snotinghamscire

You can choose “Snotinghamscire can’t lose another” to prevent it directly, or you can pick Do as you must, Trygve” if you want to let him die. Depending on the choice you make here, you may be able to pick him. Assuming you let Trygve live he will stand aside Vili as one of two choices for Earldorman. To pick Vili, choose “I see a jarl in you”. The other option will choose Trygve. You can only get Trygve to join if you give him the position and don’t let him burn.

Lincolnscire

If you choose Bishop Herefrith as Ealdorman, the storyline will end immediately. Herefrith’s identity will be revealed later in the game. Additionally, if you choose Vili as Ealdorman he will not be joining your crew.

Essexe

When doing the main Quest “Old Wounds” you will have a choice between two traitors – Gerhild or Lork. If you choose the wrong traitor Estrid will get injured. To avoid this, Gerhild is the correct choice. Choosing differently will cause Estrid to get injured later in the story. Regardless of what choice you make, Rollo will join your clan.

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