Greedfall shows what might have happened if magic opposed 17th century colonialism
GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Set in a 17th century setting embedded in magic, GreedFall has a unique visual identity inspired by European Baroque art, depicting grandiose sceneries in muted warm colors and dark undertones.
That visual style is used to paint a pretty bleak picture. GreedFall is all about an attempt to invade a foreign land, one that’s protected by ancient beasts and magics.
The gameplay itself holds a tight focus on RPG trappings. With lots of depth to its player choices and game mechanics, there’s plenty to like for the hardcore RPG fan. But if you’re more interested in the social and diplomatic ramifications of such a fantastical setting, GreedFall has that too. Players can use subterfuge, diplomacy and other tactics to craft their own path through the challenges they’ll face.
Your character is a mercenary and treasure hunter who leaves Europe with the colonists, only to be confronted with their destructive effects. As the game unfolds, you’ll interact with NPCs and make decisions that influence the course of this magic war.
Check out the trailer for GreedFall from E3 2018 below. GreedFall is expected sometime in 2019 for PS4, Xbox One and PC.
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