Ghost Recon Breakpoint has had a very rough few months. Since its launch, players have been increasingly unsatisfied with the game and its gameplay. The story may have promised freedom in an open world, but the overall experience was much more restricted than anyone really wanted. The developers decided to do something about this. The resulting idea they had was Immersive Mode.
The update has been crafted with tons of community feedback, and according to the developer is “built upon the results of the Community Survey, your observations gathered by our Community Managers, and workshops with the Delta Company alongside extensive playtesting.”
Immersive Mode is basically a complete overhaul of the base game of Ghost Recon Breakpoint. But due to how many variables and moving parts there are in such an undertaking the company has had to delay the update that would contain the reworks and some new content. “The complexity of integrating this new mode has proven to be a challenge and we want to ensure that the experience will be a great one when it releases,” said the team.
Along with the Immersive Mode, players would also get a new Engineer class for gamers to tool around with. The new class will be integrated as part of the Episode 2 release of new post-launch content. The update was scheduled to launch on March 5th, but the new date has not been announced yet.
Ghost Recon Breakpoint had a very disappointing launch for Ubisoft. The game relied very heavily on the live services model for its monetization within the various in-game purchases. This aggressive model has been met with a ton of pushback from gamers and has led to severe bleeding of players from the player base.