GameSpy Technology closure leaves lots of games without hosting
Gamespy Technology has long been a name in the games industry. Since their founding in 1997 GameSpy Technology has handled a ton of different backend services and management for a variety of games and developers. The services handled by the company ran the gamut from server hosting and management for multiplayer services, in-game purchases, player data and so much more.
The loss of these services has negatively impacted the services offered across dozens of games. From the PS2 and PS3, to various Nintendo portable platforms, Gamespy handled a lot of data on just consoles. The same can be said for the many PC titles which integrated their services. More than 1000 games have used the tech at some point. So the loss is pretty huge for many gamers and developers.
The first time anyone heard of these folks, it was because of their offering of services for Quake, until eventually becoming a major player, providing services for companies like Capcom, Bethesda, 2K, Namco Bandai, Electronic Arts, Epic Games, Sega and so many more. IGN Entertainment owned the company at one point, before selling the property to current owner Glu Mobile in August 2012.
The services offered by the company will shut down as of May 31, according to the company’s website.
“Effective May 31, 2014, GameSpy will cease providing all hosting services for all games still using GameSpy,” the statement reads. “Thanks for a great ride!” The company had already stopped licensing out its services to publishers as of Jan. 1, 2013.
Many companies have revealed that the negative impacts of this shutdown will be felt for a while. Capcom, Bohemia Interactive and many more companies have had to deal with migrating their games to new services. As games that relay on NAT management and matchmaking need a new service as of this May.
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