Far Cry 5’s single-player campaign will be playable offline, and it has cosmetic and time-saver microtransactions. There’s a also a new live-action trailer that you can check out below.
but let’s talk about the big deal here, executive producer Dan Hay in a recent interview with Gamespot explained how microtransactions will work in Far Cry 5. Hay says Far Cry 5 will have microtransactions for single-player, co-op, and head-to-head multiplayer, but he stresses no content is locked behind a paywall.
“We’ve set the game up to be generous,” Hay says. “Nothing is locked [away]. You can go out and explore, and the game will reward you for your exploration.”
There are two categories of paid content for Far Cry 5. One is time-saving addons, probably crafting mats or similar packs. The other is cosmetic weapon and character skins. And of course, the typical claims about monetization models being totally optional are here.
So not only had Far Cry 5 been delayed, but it now has “totally optional” microtransactions. And of course we got more of the same lackluster excuses people use for loot boxes and other predatory monetization models. All the items that are purchasable which alter gameplay can be earned normally, but they’re offered as a paid option to save time. So expect a bucnh of $5.99 packs of crafting items, and a totally valuable $99.99 premium currency pack.
Hardened cynicism aside, at least the other category of MTXs is purely cosmetic. Far Cry 5 is the first time in the series that you’ll be able to customize your character, with new weapons, vehicles, and other gear unlocking as you progress through the game. Again, none of this is behind a paywall perse.
One less annoying element of these announcements is that Far Cry 5 will have a completely offline campaign. That means that the solo players among you won’t have to rely on co-op gameplay to experience the story of the game.