Divinity: Fallen Heroes delayed indefinitely by Larian Studios
Those of you looking forward to Larian Studios’ tactics game Divinity: Fallen Heroes have been waiting a while. The genre sure could use a great boost from a talented team. But earlier today those hopes were dashed as the primary developer Larian Studios put out a joint statement alongside their partner Logic Artists, confirming that the game is now in indefinite delay. Development is classed as “on hold” with no release date planned. The game isn’t outright cancelled, but it’s as close as it comes to that.
“Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will need far greater development time and resources than are available now to bring it to fruition, in a fun and sustainable way,” says the developer, adding a major apology to fans that their vision for the game requires a fair bit more effort than the studio can reliably put in, “bringing Fallen Heroes to fans should be done in a timeline that allows it to be developed soundly.”
The other developer on the game, Logic Artists, also issued a statement on this hold saying, “It’s always sad to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone’s control. It’s been an incredible honor to work with Larian on their Divinity IP, and everyone at Logic Artists has been blown away by how helpful and welcoming Larian has been throughout the project. There’s no doubt we’ve learned much that will benefit our own projects in the future, and we’ll always be grateful for that experience. As our own team pivots to focus fully on the third installment of the Expeditions series and a new IP of our very own, we wish Larian the best of luck with Baldur’s Gate 3. We can’t wait to play it!” Logic Artists states.
This doesn’t mean the game is gone, so fans shouldn’t despair too much, as Larian explains, “We value the work that everyone has put in to Fallen Heroes, and though we lament its status as of now, we all agree that there’s a great game in there that will sometime reach the players who await it.”
These things happen, but sometimes a project just falls on hard times and has to be shelved for one reason or another. It seems like resources are being shifted from this project for now, so that people working on Divinity: Fallen Heroes can stay in a job. For now, Larian will continue working on their other major project, Baldur’s Gate 3. While Divinity: Fallen Heroes is no longer in the pipeline for the foreseeable future, at least we will have something to look forward to.
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